Starbound

Starbound

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Stutter Reducer Beta
   
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25. Feb. 2023 um 23:41
2. März 2023 um 21:41
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Stutter Reducer Beta

Beschreibung
Beta version of Stutter Reducer to test future changes.

IMPORTANT: THIS IS THE BETA VERSION!!! You may experience bugs and/or crashes. Use at your own risk. You can find the stable version and more about the mod here:
https://steamoss.com/sharedfiles/filedetails/?id=2936613366

The plan for this mod is to implement one change at a time, then wait for a bit to see if any issues crop up. If everything is good for a week or two it will be transferred to stable and a new beta version will release.

If you encounter any issues please report them in the bug reports discussion. If you can, post a short description of the bug, what you were doing leading up to it, and an approximate playtime. Also post a link to your Starbound log with a site such as pastebin. The Starbound log is found in C:\Program Files (x86)\Steam\steamapps\common\Starbound\storage. Just post starbound.log, you can ignore the .1, .2, etc. ones.

Finally big thanks for everyone who helps me test this, one person alone can't really effectively verify something like this without spending a ridiculous amount of time.
Beliebte Diskussionen Alle anzeigen (1)
5
5. Jan. 2024 um 5:56
ANGEHEFTET: Bug Reports
Ree McScree
13 Kommentare
Andy Mil 23. Mai 2023 um 14:14 
This really nice. Back then couple of year ago heavy modded I usually lagging suttering when flying around and now with this I can go on quite a long way before lag ONCE then no more.
DJENTLIONI [WS] 4. März 2023 um 19:55 
Agree - working really well! Thanks for your work
COVID-19 3. März 2023 um 18:23 
Feels like it's working better now, thank you!
Ree McScree  [Autor] 2. März 2023 um 21:46 
Upon some further testing I found one of the values I changed seemed to make things worse, but the other two helped. Hopefully it will perform better now. I use a program to record frame times and other information, which I average across 3 runs, so I can say I am getting objectively better performance. However, I don't know how it will effect other hardware configurations, it might only help some but not others.
COVID-19 2. März 2023 um 16:45 
I feel the performance with the new update may be slightly worse, but that's speculation.
Still works pretty good though.
Ree McScree  [Autor] 27. Feb. 2023 um 19:44 
Heads up, the mod has been updated! Did this one pretty quick because I was confidant the 1.0 change wouldn't cause any problems. For this 1.1 version a less aggressive version of cache changes has been added. I ended up doing all them at once because they didn't do much on their own. With this update you may find issues, so please let me know if you do!
Ree McScree  [Autor] 27. Feb. 2023 um 10:43 
Yeah I've noticed this issue as well. It seems to be an issue with how Starbound loads assets, as stuttering is very common whenever Starbound does any type of loading (worlds, items, projectiles, monsters, etc.). Unfortunately I don't think there's anything I can do about it. I can only change existing values the developers put in config files, and this would require fundamental changes to how Starbound operates under the hood, which just isn't possible for a mod.
Nezzy 27. Feb. 2023 um 10:37 
They aren't major lag spikes but they are around half a second to a full second long & I still to this day haven't seen anyone fix it, I've tested on 3 different computers, several users, they all have the same result when playing. (Just in case you assume its me or mods)
Nezzy 27. Feb. 2023 um 10:36 
I would love if you could fix a long standing lag spike bug with recipes if you pick up an item, whether it be from your inventory or from the ground you get a large lag spike. another is when coming into screen view of another player.
COVID-19 26. Feb. 2023 um 18:35 
Oh, kinda wondered if or how changing the starbound config would be possible in a mod haha...

Yeah, not much for documentation at all on the config file, aside from some barebones descriptions on the wiki.

Look forward to hearing your results though.