Hearts of Iron IV

Hearts of Iron IV

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Toolpack without the Errors
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16.737 MB
5/jan./2023 às 10:28
15 de jan. às 14:34
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Toolpack without the Errors

Descrição
The most improved and up-to-date continuation of Toolpack
Perfect for debugging, fixing peacedeals or just cheating.

The opening button is above the map options at the bottom-right (or use control+T). After enabling a menu click a state on the default map mode to use it. For further instructions see the page of the original Toolpack.

Millenium Dawn support patch here

Submod to add equipment like guns here

For overhauls that are not vanilla-like, try find a modder that plays the mod that would like to make a compatibility patch, only for mods that do not change ideologies, equipment and resources you can contact me to add compatibility.

Credits
Original mod: https://steamoss.com/sharedfiles/filedetails/?id=1417069016
Continued Russian translation: AP
Simplified Chinese translation: Erika
French translation: Sabre629
Additional translation support was provided by my fellow Road to 56 leads

Improvements over original
    Bugfixes related to being out of date
  • Ported infrastructure reskin.
  • Fixed enabling/disabling elections not working.
  • Fixed setting capital not working.
  • Fixed ship deletion and spawning (types may not match entirely due to MtG changes).
    New game elements added into pre-existing features
  • Added fuel silos and railways to building spawning.
  • Added personal union, collaboration governments and supervised government to the puppeting options.
  • Added transferring resource control and compliance/resistance editing to the state manager.
  • Added breakthrough point addition to the politics menu research tab.
  • Added character transfer option to annexing menu.
    Bugfixes (not related to being outdated)
  • Reduced error log to improve debugging suitability.
  • Manpower/population menus should have variable overflow issues less often and fixed some instances of adding/removing incorrect amounts.
  • On resolutions other than 1080p, the toolpack menu no longer opens in another spot than the opening button.
  • You can now add military access in both directions.
    New features
  • Multiplayer compatibility: Decisions to determine who gets to use the tools, and changed script so they don't show while someone else is using them.
  • New menu to toggle country rules such as the ability to send volunteers and create factions and a button to unlock basegame locked templates and army restrictions. Due to technical limitations this doesn't extend to new modded ones.
  • Reworked ship spawning and its menu, no longer spawning ships in preset regions, but directly into one's stockpile, now with selectable design year. Uses presets for use both with and without Man the Guns.
  • Buttons in the state manager to upgrade/downgrade urbanization level of states. (impacts building slots, know as state category in the code)
  • Country releasing tool (see images).
  • Political power and command power have buttons to add/remove this currency, they have a very simple console command, but that can't be used in multiplayer naturally.
  • Unit spawner expanded with actually usable tank compositions and mechanized units.
  • Toggle button in state transfer tool for auto-clearing selected states.
  • Tool to change country cosmetic tag.
  • Native support for Magna Europa and GWR.
  • Chinese and French localization (see credits).

Planned/Consider Features
  • Country appearance toolImplemented
  • Breakthrough toolImplemented
  • Country splitting toolImplemented
  • Country switching tool? [would need to be tested for stability in multiplayer]
  • Country character transfer toolImplemented

    If you are in need of support, would like to support me or would like to be informed of updates or new releases of content by me (mods/YT/Twitch/other), check my Discord:
    https://discord.gg/9xdDJmb7ar
    Or check out my other mods: https://steamoss.com/id/marijn211/myworkshopfiles/
Discussões populares Ver todos (3)
54
9/dez./2024 às 19:57
Suggestions
marijn211
29
18 de jan. às 3:12
Bugs
marijn211
6
4/jul./2024 às 16:51
Multiplayer
marijn211
893 comentário(s)
Crashtaz59 31 de jan. às 2:10 
Thanks, been playing this game for years and had no idea this mod even existed. Definitely a must have
marijn211  [autor(a)] 29 de jan. às 2:57 
@nuclearboy if you mean an old version of Toolpack, no
If you mean with the equipment expansion, yes
Kai 28 de jan. às 21:49 
It appears I have made an extremely foolish mistake, I somehow had forgotten to enable the mod!
Nuclearboy_96 28 de jan. às 10:00 
bro do i keep normal toolpack on?
marijn211  [autor(a)] 28 de jan. às 2:59 
Do standard troubleshooting @kai, it may overlap a little, but it not appearing at all would be a mod conflict/launcher issue, afaik
Kai 27 de jan. às 20:08 
Right now the arrow for the menu isn't showing up. Where it used to be is a raids button? Is there a way around this?
marijn211  [autor(a)] 27 de jan. às 17:01 
idk what you mean by setup
vxtryhard0 27 de jan. às 17:00 
add a save button so i don't have to setup every time
bludlung 27 de jan. às 15:21 
Marijn regarding this comment you made "Get your ship design to have the preset design name that the tool tries to spawn". I've tried this multiple times in different ways but it doesn't work for me. Have you been able to make this work? And if so what did you do exactly?
marijn211  [autor(a)] 27 de jan. às 3:20 
I noticed that yeh, currently no supply hub planned since the building spawner is quite a pain to work with, but add it later