Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
everything is fine until arguably the worst scavenge finale of all custom maps. limited area not made for grenade launcher or molotov. 1 mistake and all cans explode, regardless of their distance from the main ship.
mapper doesnt even know how to write a scavenge finale script and uses the default defense finale script. but this is no regular defense finale script with 7 stages including 2 breaks. THIS IS A 5 STAGE FINALE SCRIPT WITH NO BREAK BETWEEN TANK AND NEXT HORDE.
i dont care about map 1 and 2 being fine. THIS MAP IS DOG SHIT. DO NOT PLAY.