Starbound

Starbound

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Grassland Planet
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3.733 MB
22.8.2021 klo 15.45
28.9.2024 klo 9.28
9 muutosilmoitusta ( näytä )

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Grassland Planet

4 kokoelmassa, tekijä Oмεяυıп
Oмεяυıп's Mods for Starbound
54 luomusta
[Starbound] A Grand Galactic Adventure
389 luomusta
Oмεяυıп's Planet Mods
34 luomusta
Planet & Biome Mods
68 luomusta
Kuvaus
[discord.gg]
Just click the image above to join the Discord server!
In the "Modding Cave", you can chat, look at WIP mod updates, discuss new mod ideas, get modding help, and more!



[ko-fi.com]
If you want to show support for my work, please consider donating!




Hey there! Before asking "when is the next update", please take a look at my Starbound Mods Status Sheet[docs.google.com]!
All information relating to my modding schedule and the current state of my mods can be found there! Thank you for your patience.




Want a calm, friendly, "Earth-like" planet? (But also not an exact copy?) Here's one!
Welcome to Grassland Planet, a mod that adds a brand NEW planet type to your universe!

Grassland planets are hilly, vibrant planets with rich soil and colourful flora. Their rich soil makes them the best planets for farming, so a lot of farmers are drawn here! You'll find wild animals, plenty of crops, and more!
But keep an eye out for tornadoes, the planets' deadliest, unique weather type!




Grassland Planet (Version 1.2) [FINAL VERSION]
  • Tier 1/2
  • Gentle & Temperate Stars
  • Custom Weather(s)
  • Custom Parallaxes
  • Unique Terrain Generation
  • Custom Biome Encounters + Vanilla
  • Custom Dungeons (Large Encounters) + Vanilla Encounters
  • Custom NPCs
  • Custom Terraformer
  • Appears on Vanilla Planets
  • "Wild Grassland" Sub-Biome (No Encounters with Civilization)

Note: There is not only EF5 Tornadoes. There is also the EF1 and EF3 types. And, if you want to, you can avoid Tornadoes altogether, since Grassland planets have varied weather combinations!




Doesn't exist, yet!
However, the mod is still FU compatible! (It just doesn't have any special FU-biome debuffs, ores, encounters, or etc.)




If an update is done, you'll want to travel to a new planet that is quite a distance from your current location in the universe. Then, the updated planets will show up! Staying on old planets won't corrupt your game, they just won't have any of the new content.




UNINSTALLING A PLANET MOD CAN CORRUPT THE UNIVERSE FILE. Be careful when installing this mod! Get it only if you really think you'll like it!

Here's how it works:
If you installed the mod, explored around to new systems and found Grassland planets, you shouldn't uninstall the mod unless you want your universe to be corrupted. That is because if you remove it, the game will still look for the assets used to create that planet, since it essentially still exists within the universe. It will crash because all the files are missing. There is no way around this except to delete your universe file. You will get to keep your characters, but any builds on planets / explored planets will be gone. The regular vanilla planets will begin to generate again once the file is deleted.




This Mod is Feature-Complete:
I consider this mod to be feature-complete. The mod isn't too complex or crazy, but that's just the way I want it. A simple but peaceful planet mod that uses mostly vanilla assets - but can be experienced in a whole new way. Thank you for being interested in this mod!




Please refer to one of the forums at the bottom of this page.
If you encounter a fatal error (or regular error), please go to: Starbound folder > Storage > starbound.log
Please open the first and unnumbered starbound.log and paste the contents to pastebin! Copy the link and send it in the forums below! Posting it to pastebin helps so that you don't send pages and pages directly!




Added support for TrueSpace!
Added support for More Planet Info!
Added support for Planet Search!
Added support for K'Rakoth Mod!




Chucklefish - Vanilla Assets
Assistance - Silver Sokolova
Providing Ideas/Feedback - Dr.Shadox, TAL[OS], ѕaιnт apollyon, Tidal, vibeguy299299, theforgotenhero, Samurai, Zennle, Armok, Frykas
Suositut keskustelut Näytä kaikki (2)
9
25.7.2024 klo 19.45
TÄRKEÄ: ♦Bugs/Issues♦
Oмεяυıп
109 kommenttia
Aethis 3.1. klo 16.52 
*drunkengrassmanpunknoises* /ref
Ilthe 20.11.2024 klo 18.19 
never had any problems with this mod, can you elaborate what went wrong with your planet gen and why do you think this mod is at fault?
TheSilentAngryCat 20.11.2024 klo 13.19 
work fine for me
Lord Frieza 19.11.2024 klo 18.19 
DO NOT RECOMMEND, the new planet is kinda boring and it fucks up planet generation for other planets
Oмεяυıп  [tekijä] 25.7.2024 klo 19.44 
Hey there! Before asking "when is the next update" , please take a look at my Starbound Mods Status Sheet [docs.google.com]!
All information relating to my modding schedule and the current state of my mods can be found there! Thank you for your patience.
Grand Poo-Bah de Mayonnaise 24.7.2024 klo 18.14 
k, I'm appreciating tornadoes more. I like how the wind is less powerful indoors, but still a trouble, and not a trouble underground. At least that what it seems with my testing.

I have a question for Omeruin, or anyone else for that matter: do you, your npcs, or mobs/farm animals take damage from the hailstones?
When I was playing this mod a while back, that was the case. I didn't like how the npcs just stood there and very slowly died, instead of running inside...
I messed around with some modding for future projects, but now hailstones do no damage whatsoever... the only figure I changed was the "power" in the hailstones.weather weatherfile, and even if I change it back to "power 1" as it was in vanilla, no damage is done...
Any ideas?
Grand Poo-Bah de Mayonnaise 28.5.2024 klo 16.52 
I agree with chapemos, tornadoes = annoying af. Plus no cool graphics, so just faint wisps of wind and rocks flying around
probablykeanu 9.3.2024 klo 20.42 
every single one of my crew members suddenly want to start a farm with this mod installed lol
Grand Poo-Bah de Mayonnaise 27.12.2023 klo 23.19 
edit: make npcs run inside from hail? lower priority than fighting enemies if guards...?
Grand Poo-Bah de Mayonnaise 27.12.2023 klo 23.14 
this is really impressive
the only things I could ask for so far (I've been on one grassland world so far) is
1) hail not kill npcs? happened once... lol
2) butterflies be catchable!