Starbound
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[OUTDATED] SIP Patch for Project Knightfall
   
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14 ago 2021, ore 12:56
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[OUTDATED] SIP Patch for Project Knightfall

8 commenti
ANZBOI420 17 ago 2021, ore 21:42 
finally its here yes
CatFood 16 ago 2021, ore 13:16 
the healing stim is reusable that's why it doesn't stack
also it shouldn't have any new things the github ver has, although you might be able to still spawn things in that are in present in the workshop ver with it
VermillionTheLad  [autore] 16 ago 2021, ore 7:34 
idk i took the workshop version for this, i don't know if it'll work with the github ver
10KE 16 ago 2021, ore 6:59 
Is this for the workshop ver or github?
AtomicBeaverCleaver 15 ago 2021, ore 11:52 
Ah, okay, thanks for the heads up.
VermillionTheLad  [autore] 15 ago 2021, ore 5:56 
I'd like to put another warning here, the healing stim DOES NOT stack for whatever reasons so don't try and spawn a ton of them
AtomicBeaverCleaver 14 ago 2021, ore 19:04 
Also, just a warning to anyone using this mod, the Twinblaze laser cannon causes the game to crash to the main menu if you try to select it in your inventory or if you try to switch to it while it's in one of your hotbar slots.

The specific error message I get is: Exception caught in client main-loop (AssetException) Error loading asset/items/weapons/ranged/knightfall_gun.lua

Will post this in the bug reporting thread of the main mod.
AtomicBeaverCleaver 14 ago 2021, ore 18:36 
Glad to have a SIP patch for Project Knightfall, thanks! ^_^