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Endless Frontier: An Event Mod
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26 Ιουν 2021, 23:04
29 Οκτ 2024, 19:08
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Endless Frontier: An Event Mod

ΠΕΡΙΓΡΑΦΗ
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, and some confer significant advantages that could save your empire or, if mismanaged, bring it to its knees.

Should be compatible with all other (non-total conversion) mods. Please let me know if you encounter any bugs and I'll get them fixed ASAP.

Now has a wiki page here[stellaris.paradoxwikis.com], though it is still under construction. Beware of story spoilers!
317 σχόλια
perl 18 Ιαν, 21:38 
Nice events!
Target Practice 15 Ιαν, 10:48 
With the "landlocked" anomaly, building an observation post seems to reset the civilisation to the stone age era.
spartan1096 26 Δεκ 2024, 1:35 
How would mods that forced all anomalies to spawn affect this?
Target Practice 22 Δεκ 2024, 18:58 
Does this mod add an anomaly-spawned event titled "An abandoned station"? I have several anomaly-adding mods installed, and I forgot the name of the anomaly that triggers this event.
Gazibaldi 14 Νοε 2024, 14:27 
@mzilli - It's entirely possible. I'm fairly new to the game. I'm guessing it's from Real Space - New Frontiers as that adds new planet classes. I've fixed it on my end so it's all good. I might look build a compatible merge mod for it
mzilli  [Δημιουργός] 14 Νοε 2024, 14:17 
@Gazibaldi Odd... are you using a mod that adds a "Sterile World" planet class?
Gazibaldi 14 Νοε 2024, 11:23 
I'm getting a localisation placeholder error on Decaying Moon

"This pc_sterile_adj moon appears to be in a decaying orbit"

Looking at the english misc localisation file sterile is down under key 'pc_barren_adj'
Noire 12 Νοε 2024, 5:43 
yeah this happened to me as well, would you please duplicate the language to simp_Chinese? I have no problem understanding English but they game is just showing bare codes.
sem.maxim 2 Νοε 2024, 1:17 
Do you can set english to "default"? It is very strange, that mod author MUST translate all texts for all available languages.
mzilli  [Δημιουργός] 1 Νοε 2024, 14:49 
@sem.maxim Yeah English is the only supported language atm. But if you like, I can duplicate the english text for another language. Which language would you prefer?