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I am counted the complete training of one marines. I almost never feel uncomfortable manually clicking on "fast":) Calculations are given at the bad random:
1 skill for 3 times:
Fast: 120x3 = 360 mins (140x3 = 420k cr)
Normal: 333x3 = 999 mins (220x3 = 660k cr)
Detail: 760x3 = 2280 mins (300x3 = 900k cr)
3 skills at once:
Fast: 420 mins (504k cr)
Normal: 1200 mins (792k cr)
Details: 2736 mins (1080k cr)
Difference turned out to be colossal: 6 or 46 hours :D
I did everything as you explained it: tried bording the mobile pirate station in Hatikvah's Faith, but when I press the hotkey for launching the marines, it says "Warning, this object cannot be borded"
how did you do it? why am I getting this message? can u help? I got over excited over this and now I'm totally disapointed. :)
thank you in advance for your answer.
"equip your fighters with ion disruptors"
Ion disruptors destroys the equipment and cargo, I do not recommend using it. The approximate cost of the all cargo is almost half the cost of the ship
"Boarding s can be bought from most military outposts"
The pods blueprint is available for purchase from the Explorers' Guild.
Some details in other boarding guides are missed, there is this one yokohama or load lifter i wanted to capture in one of the Aldrin sectors or near Mars and all the guides neglected to point out that some computer cores are almost unhackable despite full 5 stars in all skills. this confused me in those guides.
So looking through what you got here, it points right at what the mechanics are and how to use them. It is now straight to the point and easier to understand.
For example, Training marines one skill at a time with fast training is micro intensive, most new players won't want to sit there and do that for 40+ marines when it's much easier to just advanced train them twice. Yes, it does take longer, and it does cost more, but it's much simpler to just click advanced twice than slowly increase each individual marine's individual skills. I've known that it was faster and cheaper to do quick training and still do advanced out of simplicity, because I just cannot be bothered having to train each marine dozens of times until they are ready.
You can be help people starting out, just keep it accurate.
i also think if you have the opportunity for new players guide on boarding that you can provide a list of ships you can board first with minimal fighting skills to help train them up so they can take on those much harder targets later on. This way you can show how easy it is across a range of simple targets to train from.
@TIR This is a beginner's guide, not an advanced one. While not everything in the guide is 100% correct, the intent is to help people get started, not to be conclusive. The ship I chose for beginner boarding ops is very, very easy to board and doesn't require training or 2 squads of marines. When I make a more comprehensive guide, I'll be sure to go more in depth.