Project Zomboid

Project Zomboid

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Save Our Station!
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22.751 MB
16. Feb. 2021 um 16:50
17. März 2024 um 10:52
13 Änderungshinweise (anzeigen)

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Save Our Station!

Beschreibung
Save Our Station!

This mod adds a new gameplay mechanics to the Automated Emergency Broadcast System (AEBS) along with new areas to explore in the vanilla Knox Country Map.



Please Read - Build 42 Development
Before you go to the comments asking "B42??":

Yes, B42 support is planned. No, we don't have an estimated time for it.

We will not be pushing any more patches for B41, as we've already committed to the B42 code structure internally, and have not run across any relevant issues in the last year.

Planned B42 Content, per 30.Dec.2024:
  • Unique Basements for all existing Weather Stations,
  • New lore content (items, broadcasts, etc.),
  • Loads of quality of life changes & more!

Any B42 Unstable development of SOS will be done on a separate "unstable" branch of SOS on the Workshop. Once B42 goes stable, we will synchronise to this "stable" branch.

Any announcements regarding B42 Development will be posted here and also on the various PZ discords.

-- Back to the regular description --



Repair the Emergency Broadcast System
Do you...
  • ...find yourself late in the game with nothing to do?
  • ...want new areas to explore in Knox Country?
  • ...take your hourly weather updates and air traffic alerts for granted?

Save Our Station spices up your survival experience by causing the Automated Emergency Broadcast System to occasionally suffer service outages. Travel to weather stations scattered around Knox Country to find, diagnose, and fix the broadcast system.

Whilst the AEBS is built with emergency scenarios in mind, the backup systems can only last so long...

How it Works
At the end of every emergency broadcast, the system's integrity will be reported, communicating the status of the Emergency Broadcast System.

Once the power shuts off in Knox Country, there's a chance the Emergency Broadcast System will fail.

System Faults

When a system fault occurs, the network will run a self diagnosis - a process that may take several days. Upon completion, a location and diagnostic code will be broadcast.

Refer to NWS - National Weather Service - Diagnostic Manuals and NWS Registers to find and troubleshoot the issue.

The NWS Diagnostic Manual will tell you what is wrong, and the items needed to resolve thefault. The NWS Register will tell you where to find the weather station in trouble.

Enter the control room of the appropriate weather station, and perform the repairs by right clicking on one of the weather terminals. Once the repairs are complete, the next Emergency Broadcast will be broadcast loud and clear... until the next fault occurs!

System Inturruptions

For a more punishing experience, system interruptions can be enabled from within your sandbox settings. These interruptions are temporary system faults, during which the Emergency Broadcasts system will be unavailable.

What's New in Knox Country
Five new locations have been added to the vanilla map, in the outskirts of West Point, Riverside, Muldraugh, Rosewood, and REDACTED. In addition to weather stations, each location includes additional points of interest, such as a dirt race track, a diner, secluded homes, REDACTED, and much more!

New Items
To troubleshoot faults in the Emergency Broadcast System and find weather stations, two new items have been added to the game.

- NWS Diagnostic Manual -
  • The National Weather Service Diagnostic manual provides the information you need to interpret the diagnostic codes thrown by the Emergency Broadcast System during a fault.
- NWS Register -
  • The National Weather Service Register contains the locations of all civilian weather stations, as well as a general layout of the major roads in Knox Country.
    However, you will not find REDACTED on a typical NWS Register - but with some luck, someone may have written it down before the Knox Event started...

Since these are technical publications with a niche appeal, they are pretty rare.
Try your luck at the local bookstore, library, or home bookshelf. If you happen across a weather station, there's a good chance you'll find them in the control room, or in the trunk and glovebox of parked weather service vehicles.

Sandbox Options
Save Our Station now supports Sandbox Options for customizing your play style, such as:
  • Toggle for the Knox-Power Grid failure requirement.
  • Toggle for enabling/disabling Faults and Interruptions individually.
  • Reliability profiles for determining the frequency of faults and interruptions.
  • Time multiplier, for increasing or decreasing how rapidly faults and interruptions progress.
These options can be changed at any time, on both Dedicated and Host-Mode Servers, via the Admin Menu. Singleplayer users can set them when starting a new game, or can use a mod like Change Sandbox Options (by Star) to edit them in an existing world.

Mod & Map Compatibility
Save Our Station is compatible with many map mods.
Please see the stickied post in the Discussions section for a comprehensive list, and the Map Cells that are in use.

Frequently Asked Questions & Issues
We have moved the FAQ into the Steam Discussions section. Please see the appropriate stickied post!

If you are running into a bug/issue, please use our GitHub Issue Tracker[github.com]. Your issue may have already been resolved.

What languages are supported?
The following languages are already supported, with more on the way!
Check out the stickied post below to help localize Save Our Station.

  • English - EN
  • German - DE
  • Spanish - ES
  • French - FR Update Needed!

If you see English where it shouldn't be, it's because we need more help localizing this mod. See the relevant Steam Discussion Post for further information.

Credits
  • Spacew00t - Original mod creation, mapping, texturing, and Lua scripting.
  • YoshiWoof22 - Maintaining, code overhauls, Interruption system, Sandbox Options, German localization.
  • Krukrapok - Texturing the weather terminal and all around advice for improving my own textures.
  • throttlekitty - Answering my endless questions and providing awesome tiles!
  • Daddy Dirkiedirk - Textures and quality feedback.
  • Konijima & Chuck - Lua debugging for multiplayer support.
  • Xianah - French localization.
  • Nitropic - Spanish localization.
  • Lexx - Minor bugfix.
  • Olipro - Fixes for v41.78 update.
  • UNKNOWNFOX & Skizot - Vehicle texture help.
  • Special Thanks to everyone in the #mapping Discord channel, y'all are great!!!



Workshop ID
2398274461
Mod ID
SaveOurStation_Core
Mod ID
SaveOurStation_KnoxCountry
Map Folder
SaveOurStation_KnoxCountry_World
Beliebte Diskussionen Alle anzeigen (35)
10
25. Juni 2024 um 2:48
ANGEHEFTET: Mod/Map (In-)Compatibilities
YoshiWoof22
10
19. Nov. 2024 um 12:59
ANGEHEFTET: Frequently Asked Questions (FAQ)
YoshiWoof22
4
3. März 2024 um 15:07
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635 Kommentare
YoshiWoof22  [Autor] Vor 8 Stunden 
@Snek - Theres been some unofficial tools going around, but we've not heard anything from the devs yet. Will update the post in the description once we know and/or have them.
Snek 16. Jan. um 9:29 
Have the Devs gave any ETA on the map tools being updated?
Alpha Gamer 12. Jan. um 7:13 
please please please b42 update please
YoshiWoof22  [Autor] 9. Jan. um 3:09 
@davidfaul0204

Please make an issue on the GitHub, we'll need things like the full log, modlist & whatever else you can provide, as just what you posted isn't enough to conclude its an SOS issue.
davidfaul0204 8. Jan. um 13:02 
"Operation is not valid due to the current state of the object."

This pops up every time I try to install it on the dedicated server we have. No idea why this happens, but it is only happening with this mod. Just a heads up.
Seizure Salad 4. Jan. um 7:29 
thanks for continuing to support this mod. I agree with Ictiv. The whole concept of this mod is probably one of the best on the entire workshop.
Ictiv 3. Jan. um 8:21 
No rush, but wanted to say that this is probably my favourite mod concept in the entire game, and I'm really glad to see you're still working on it.

Honestly, one of my biggest hopes for the distant future of Project Zomboid, is that the devs introduce systems like this into the game, where players can help restart and maintain infrastructures. Imagine people on a multiplayer server putting together a task force to clear out the water treatment plant in the south of the map and get it up and running again, to reverse the water shutoff, and stuff like that.
The idea of being able to work towards something bigger than character's personal survival, and trying to (mostly hopelessly) try to draw a line in the sand on the apocalypse breaking things down and saying 'no further' to the end times is great.

Good luck to all of you, and thanks for continuing your work!
IBMental 30. Dez. 2024 um 17:35 
This is one of my favorite mods, hands down. I look forward to discovering all the new stuff you have planned for your b42 release :D Itll be a long road, but well worth it.
YoshiWoof22  [Autor] 27. Dez. 2024 um 4:28 
@-Den-Bla-Gripen-

Scroll down, I have answered this already in a previous reply ^^

We're still waiting on the official release of the mapping tools currently. But we have plans for B42, just waiting on that really.
-Den-Bla-Gripen- 27. Dez. 2024 um 4:19 
I hope you guys release this for b42, it would be amazing