Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
- Vanilla Traits Expanded uses the existing vanilla smokeleaf hediffs
- Smokeleaf Industry Reborn uses its own, duplicate custom smokeleaf hediffs
- SIR also intrusively patches the vanilla smokeleaf hediffs to have extremely high severity fall rate (-96 per day), which makes it disappear from the pawn, but VTE's Stoner trait keeps trying to add it back
- SIR/VTE's tug-of-war in removing/adding the vanilla stoner hediff is infinitely faster than a MedPod healing cycle, so the MedPod can never remove it.
Is there a way to make this compatible, maybe allow VTE to completely disable/replace SIR's stoner trait and Hediffs?
at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix (Verse.Pawn victim, System.Nullable`1[T] dinfo, RimWorld.PawnDiedOrDownedThoughtsKind thoughtsKind) [0x00050] in <ec9ecb9ba45d4519915b04a077f8f794>:0