Cities: Skylines

Cities: Skylines

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Tram Exchange Stop #02
   
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Assets: Road
File Size
Posted
Updated
8.558 MB
7 Mar, 2020 @ 4:42am
4 Jan, 2023 @ 9:27am
9 Change Notes ( view )
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Tram Exchange Stop #02

In 4 collections by clus
LRT - Tram - Network
65 items
Clus´s networks
115 items
Reversible Tram AI - Stations and Networks
12 items
ex - Vanilla (-only) Networks with additional AN support
59 items
Description

Moin folks ! [a.iO]

This is the second "exchange segment", where two trams can stop at the same time on different lanes.
You´ll find the first one here:


  • now with Adaptive Network Mod (by Kian Zarrin) support
  • AN - tracks
  • incl. Vanilla Rails
  • new thumbs / UI postion
  • certain props and models can be deactivated (via AN)
  • this network will still work without AN !


  • 4 car lanes
  • 4 tram lanes per side [2 shared / 2 dedicated]
  • only ground version
  • buses can stop at the outer lanes


  • every segment will create a node between itsellf
  • only with AN, track connections between the segments possible
  • but currently (even with AN) no wire connections
  • no connections to single tram roads (possible with AN, but also without wires)


  • Bus and Tram Stop - Props by Pewex
  • Bus and Tram Shelters
  • Road Decals Pack
  • Traffic Lights

The network will (of course) work without these dependencies,
but I suggest to use them all in oder to have the full package. ;)


As always ;)

Loading Screen Mod - created by thale5, fixed and updated by Klyte45 and
now maintained and improved by algernon.

  • almost all (currently) available road networks use the same texture set



I´ll add them when they are back ... ;)



If you like this addition to the workshop... and you want more,
you could give it a thumbs up. :) That would be very much appreciated !!! :)

For further questions and comments, issues, suggestions etc., use the comment function below the asset, or contact me via discord.
[discord.gg]
And if you´re interested in buying me a cup of coffee, in order to keep me awake during the long night shifts, you can do that here :)
[paypal.me]


Wíth best regards ... :)





24 Comments
clus  [author] 8 Dec, 2022 @ 8:06am 
@bzimage hi. Nope, only the outer lanes are for buses.
@josh.barton hi. Thanks ! :) ... and maybe ;)
josh.barton 3 Nov, 2022 @ 10:13am 
Hi Clus, love your work. Is there any plans to add one these to a P&P road?
bzimage 29 Oct, 2022 @ 11:41am 
@clus, Can bus take a tram lane as bus stop?
clus  [author] 17 May, 2022 @ 1:06am 
I almost forget to answer! Sry ... Thanks for finding that out ... I'll take a look at it at the weekend and try to find a solution.
AndrewHobartQLD 13 May, 2022 @ 12:46am 
Hi Clus. Thank you for your creative work. But could you pls check the left-hand network setting? It seems that the middle two tracks do not have visible connections as intended for reversible directions.
clus  [author] 2 Dec, 2021 @ 2:31am 
@gbuck70 Thanks! I'll fix that within the next update.
@Mienislav There is no support for one way tracks, because I didn t create meshes for those. The reason for that is the way this game works... It would be possible, but in order to have only single connections to the tracks with the same direction, you'll need a unique "connection group", plus you have to integrate those single track connections in to the single tram networks. There is a "compromise solution"... a single connection to all 4 tracks on the segment, but I didn t want that. Btw, BP did that on his version. Maybe that suits your needs better. ;)
@dampf ... sure, but it s still a game ;)
dampf 26 Nov, 2021 @ 1:26pm 
It's great in theory, but sadly the stairs make it unrealistic. These days, we should really think of people in a wheelchair imo.
Mienislav 17 Jul, 2021 @ 9:41am 
Very bad integration with one way roads. Not well supported with TM:PE. Tracks can be invisible.
gbuck70 5 Dec, 2020 @ 8:25am 
Beautiful work Clus! Only one quirk that I've found. If this road segment is fully loaded with 4 tram stops and 2 bus stops, the tram catenaries and overhead wires disappear :)
Future 6 Apr, 2020 @ 5:44am 
Can you make a version with a deticated bus lane instead of a shared one?