Project Zomboid

Project Zomboid

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Dangerous Zombies
   
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3 MAR 2020 a las 23:21
5 MAR 2020 a las 4:20
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Dangerous Zombies

Descripción
Zombies that you collide with or run into will grab a firm hold onto you and they will attempt to bite you.
(Updates currently On Hiatus)

[03/04/2020] - Tested on Build 40 Stable and IWBUMS Build 41.
Side-by-Side Comparison Video: https://www.youtube.com/watch?v=g0zH5EAFMgo

I created this mod to add a bit more realism. It seemed a bit unrealistic that one can run straight into 1 or 2 zombies and not risk getting attacked or grabbed.

Mod Info:
  • Zombies that you collide with or run into will grab a firm hold onto you and they will attempt to bite you. They will not be able to grab if they are hit or shoved.
  • If they grab you, you won't get hurt as long as you hit or shove them before they attack.
  • It is possible to sprint out of their grabs, but that may or may not save you depending how close they are once they attempt their attack.

Workshop ID: 2013479771
Mod ID: DangerousZombies
Discusiones populares Ver todo (2)
1
29 OCT 2020 a las 14:43
Compatibility Issues
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0
3 MAR 2020 a las 23:24
Bug Reports
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41 comentarios
AbeFilmMuncher|ハクフミ| 23 SEP 2024 a las 21:40 
@Bostson

Not sure if it helps, but Tripping Zombies might be your best as far as I know.
(G-B-N) Padilha 27 ENE 2024 a las 12:40 
Update and MP please
aquelarrefox 28 SEP 2023 a las 15:24 
is posible to make a patch so this behavior could be set on or of by the part of the day like Definitive Zombies does? like be dagerous in the day but normal grab at night or viseversa. Really the hardest mod had been created, fight inside is a nightmare. This thing mudermed many times in Creek BRROOO!
Bostson 24 AGO 2023 a las 12:33 
is there a mod to enable collision between zombies themselves?
Heiftar 24 FEB 2023 a las 8:11 
Why this isn't in vanilla already?
Patryk.WoJ 30 OCT 2022 a las 8:22 
would be super cool if increased nimble/strength would increase chance of ignoring zombie grabs. basically you get grabbed all the time at nimble level 1 and it would be like vanilla at level 10
KodeMan 23 ABR 2022 a las 6:35 
Would be great if we could customize this mod through mod options
MELL0W 15 FEB 2022 a las 7:28 
Does this work on Ongoing Servers?
Vaeringjar 15 ENE 2022 a las 9:26 
@AuD my understanding is:
slowfactor is a % of how much you're slowed down
zGrabSlowTimer is how long the effect lasts in seconds

I use 0.6 / 2 for Dangerous Zombies, & 0.2 / 2 for Grabbing Zombies
defaults are 0.7 / 5 on both
AuD 9 ENE 2022 a las 3:12 
Hi, i have take your mod for my litle friend server, i like modify your Dangerous zombie MOD, i want config this but where i should do this? in "MOD Configuration_Options" or MOD DEFAULT_SETTINGS ?

can just explain this 3 options?
-zAttackDelayMax
-zGrabSlowFactor
-zGrabSlowTimer

ty ;)