Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Some other things I think that helped was lowering the volumetric and particle settings along with bumping-up some other settings to either high or ultra (such as textures and shadows), though still wanting to maintain a decent FPS that would give smooth game-play too.
Also, I'm now playing in, recording, editing rending in 2K resolution, and also trying to keep the video export settings (for rendering) at high quality.
Thanks again. Cheers! :)
PS: I thought Arthur was bad-ass before, but now after fighting that bear like that and shrugging it off like he did, wow, total major bad-ass! Though, yeah, I wish the game kept the continuity of showing him all beat-up rather than having him and his outfit all magically better. Haha.
Revenant 28:00. Good job Leo
I wanted to see him all bloody and broken after the bear attack too, was a little sad to see it didn't have that continuity.
Whatever you did to the settings definitely helped, it was like I was playing while watching this time. Very smooth, even far away. Hope you have an awesome weekend, bro! Thanks again