Dota 2
201 evaluări
Dota 2 But Constants are Random (UPDATED 2.2)
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Custom Games and Bot Scripts: Custom Game
Dimensiunea fișierului
Postat
Actualizat
640.983 KB
25 sept. 2019 la 9:13
8 oct. 2019 la 19:36
6 jurnale de actualizare ( vizionare )

Abonează-te pentru a descărca
Dota 2 But Constants are Random (UPDATED 2.2)

Descriere
UPDATE:
- Random factor rebalanced, from 10%-666% to 6%-666%.

GAME:

Almost everything related to abilities (talents and items) are random by 6% to 666% everytime is casted, skilled (or picked.) (Not manacost or cooldown. But intervals or cd related to aghanim are contants.)

So, what are constants? Not to much, just this: Damage, bonus and base stats, duration, interval, percentage, multipliers, delay, AoE, final range, projectiles speed, vision range, channeling time, etc (everything with numbers.)

Some abilities (and item) values are named integers instead of constants, so it's not a bug if you hero ability is dealing normal damage or stun... It's just Dota being Dota.

(If you drop an item and pick it back, you get new stats constants.)

I didn't tested everything so mind some possible broken heroes (or items)

It may crash. Maybe someone will one shot buildings, I don't know, the potencial is limited by your imagination.

May God have mercy on your soul.
Discuții populare Vezi toate (1)
1
9 oct. 2019 la 8:02
Answering Questions
Xtasy
1 comentarii
bublem2107 2 oct. 2019 la 8:21 
YC