Dota 2
201 avaliações
Dota 2 But Constants are Random (UPDATED 2.2)
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Custom Games and Bot Scripts: Custom Game
Tamanho:
Publicado em:
Atualizado em:
640.983 KB
25 set. 2019 às 9:13
8 out. 2019 às 19:36
6 notas de alterações ( ver )

Subscreve para transferir
Dota 2 But Constants are Random (UPDATED 2.2)

Descrição
UPDATE:
- Random factor rebalanced, from 10%-666% to 6%-666%.

GAME:

Almost everything related to abilities (talents and items) are random by 6% to 666% everytime is casted, skilled (or picked.) (Not manacost or cooldown. But intervals or cd related to aghanim are contants.)

So, what are constants? Not to much, just this: Damage, bonus and base stats, duration, interval, percentage, multipliers, delay, AoE, final range, projectiles speed, vision range, channeling time, etc (everything with numbers.)

Some abilities (and item) values are named integers instead of constants, so it's not a bug if you hero ability is dealing normal damage or stun... It's just Dota being Dota.

(If you drop an item and pick it back, you get new stats constants.)

I didn't tested everything so mind some possible broken heroes (or items)

It may crash. Maybe someone will one shot buildings, I don't know, the potencial is limited by your imagination.

May God have mercy on your soul.
Discussões Populares Ver todos (1)
1
9 out. 2019 às 8:02
Answering Questions
Xtasy
1 comentários
bublem2107 2 out. 2019 às 8:21 
YC