Cities: Skylines

Cities: Skylines

372 avaliações
Quad Kitjawijit
   
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11.470 MB
10 jul. 2019 às 5:29
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Quad Kitjawijit

Em 2 coleções por Quad Rioters
Quad
234 itens
Cities Skylines: Assets - Quad Futuristic
95 itens
Descrição
Resting in a dream.

- Size: 12x12
- Type: Unique Level 3
- Main Tri: 9,550, 2048x2048
- LOD Tri: 1,270, 512x512
- Description: Kitjawijit arcology is a successor to the retrofuturistic-styled arcology by a no-name artist. Like the other arcologies, it is designed to survive the end of time, exaggeratedly.

Stats
- Cost: 240,000
- Upkeep: 1,520
- Entertainment: 150
- Entertainment Radius: 1,300

Notes
- Hey, I'm back.
- As promised, more Arcologies Simcity 2000 style but with my own take. They are delighted to make.

Gratitute
- Don't forget to Like, Favorite and/or Comment. Thank you and enjoy.
- You can also show support by donating at Paypal on [email protected]
but of course, this is optional and you don't have to.
- My paypal link is dead... so... this is my workaround.
12 comentários
david5507 6 fev. 2021 às 17:43 
I saw in Simcity 2000!!!
cahubble09 24 out. 2020 às 8:05 
Is it possible to edit this to make it residential?
Thaiguy 5 abr. 2020 às 11:04 
I can't favorite everything now.,
seadog11 10 dez. 2019 às 4:34 
Further....

- Has high fire resistance through fire internal fire control systems and advance materials.

Generates elementary and high school places (but none for University) : 600 & 600
Generates heath care for 5000, but only 50 radius

Connects to roads on all 4 sides (if possible?).
Has an underground section for a subway station.

- No production of Garbage, Crime or Pollution.

- Does not address deathcare needs, also does not provide any fire services outside of archology.

In short, a decent sized self contained city where most cims should be able to stay in place, in the lap of luxury, unless they want a university education, or they are being carried out feet first...
seadog11 10 dez. 2019 às 4:34 
Hi Quad, hugely impressed with your amazing designs! Was thinking about Arcologies, where they could be self-sufficient and where they would need to rely one the wider city they were part of, and how they would fit in with the general game dynamics. Would be interested on your thoughts on the following:

- Size:15x15

- Cost: 1,000,000
- Households: 1700 (approx 5000 cims)
- Upkeep: 5,000
- Entertainment: 150
- Entertainment Radius: 1,500
- Water: 100 (mostly self-sufficient)
- Power: 400 (deliberately very high - assumed very high levels of internal automation)
- Workers: 1000 office, 200 high commercial, 300 hi tech industrial, 100 farming
Quad Rioters  [autor] 3 nov. 2019 às 19:49 
Observative. It was designed to be entered by the air.
Frog 3 nov. 2019 às 18:47 
i mean there's no door
Frog 3 nov. 2019 às 18:47 
i love it but there seems to be no way for cims to enter
SHROOMSTEP 30 jul. 2019 às 18:35 
This is an awesome recreation, I have so much nostalgia right now! =D
mad_bottle 14 jul. 2019 às 7:06 
This one is beautiful!