Enderal: Forgotten Stories

Enderal: Forgotten Stories

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Enderal Class Combinations
By rpaxa.
A combined list of all the class combinations, including the new ones added with Forgotten Stories.
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Intro
So I have yet to see a combined guide that has all the classes currently available in Enderal with the recent Steam re-release so I figured here would be a good spot to post the information on all the old and new class combinations in one spot.

In case you don't know already, the wiki [en.wiki.sureai.net] states that 'some of the disciplines share special affinities. From level 19+ on, the two disciplines with the highest number of AND a minimum of 10 Memory Points invested into each of their Memory Trees will unlock a special class, granting bonuses to some of your stats and skills, as well as certain special effects. Only one special class can be active at a time, and putting more Memory Points into a third discipline can change the active special class.'

It has also been stated to be possible to change your class if you gain more points in another combination. So for example, having 10 points in Elementalism and Sinistrope will grant you the Black Mage class, but then putting 11 points into Keeper will change your class from Black Mage to Dark Keeper instead. The prompt to change classes will appear after you exit the meditation area after a few moments, giving you the option to keep your current class, or change to another class.

Enderal Classes
The following classes were included at the launch of the original mod, and cover the combinations of the Rogue, Warrior, and Mage classes.

Disciplines
New Class
Bonuses
Elementalist / Thaumaturge / Sinistrope and Trickster
Arcane Archer
Boosts Archery, Elementalism and Light Magic.
An arrow fired during the effect of "Eye of the Storm" will be followed up by a Spectral Arrow which briefly paralyzes the target.
Blade Dancer and Infiltrator
Assassin
Boosts Stealth, One-Handed.
You move much more quietly and gain an additional 10% chance for critical hits.
Keeper and Sinistrope
Dark Keeper
Boosts HP, Heavy Armor, Entropy.
Successfully using "Devour Soul" will briefly increase your Entropy spell damage.
Blade Dancer and Vandal
Blade Master
Boosts HP, Stamina, One-Handed, Two-Handed.
Permanently increases your melee damage.
Elementalist and Vandal / Keeper / Blade Dancer
Battlemage
Boosts HP, Mana, Two-Handed, Heavy Armor, Elementalism.
Killing an enemy with "Shock Nova" briefly increases the damage of your spells and weapons by 8%. Stacks 3x.
Blade Dancer and Keeper
Blade Breaker
Boosts HP, One-Handed, Carry Capacity.
Your hits will decrease the damage resistance of your enemies.
Sinistrope and Infiltrator
Shadow Dancer
Boosts Sneak, Entropy, and Psionics.
Enemies you kill while marked with "Ghostwalk" will rise as your minions to fight for you.
Elementalist and Sinistrope
Black Mage
Boosts Mana, Elementalism, Entropy.
"Shock Nova" will absorb some of the Mana and Stamina of your enemies.
Thaumaturge and Keeper / Vandal
Seraph
Boosts HP, Mana, Heavy Armor, Light Magic.
Possesses no Special Ability.
Trickster and Vagrant
Swashbuckler
(Used to be called Well-Travelled One)
Boosts Stamina, Light Armor, Archery.
Every "Fire Arrow" you fire will cause an additional small explosion.

Credit to the wiki [en.wiki.sureai.net] for information.
Forgotten Stories Classes
The following classes were added with the re-release on Steam of Enderal:Forgotten Stories, and include all the combinations with the new Lycanthorpe and Phasmalist classes. It is also worth noting that the Lycanthorpe class combinations have unique looks for each transformation.

Disciplines
New Class
Bonuses
Lycanthorpe and Infiltrator
Throat Ripper
More sneaking damage in Wolf Form.
When sneaking in Wolf Form gain invisibility for a short time (60s cooldown).
Lycanthorpe and Vagrant
Drifter
Brewed Chemica are stronger.
You can have up to 3 Chemicas active at once.
Lycanthorpe and Vandal
Brute
Increase claw damage by 7.
Every kill gives 5% damage buff to a max of 25%. after 7s without a kill the buff is removed
Lycanthorpe and Sinistrope
Ravager
Increase movement speed by 7.
Grants the active ability "Massacre", which lets your attacks absorb some health for a short time while in Wolf Form.
Lycanthorpe and Thaumaturge
Scourge of the Woods
15% more life and armor while in Wolf Form.
Grants the active ability "Colossus", which briefly increases size, resistances, armor and health in Wolf Form
Lycanthorpe and Elementalist
Druid
Elemental Chemica have more effect.
Emit a Frost Nova when transforming into a Wolf.
Lycanthorpe and Phasmalist
Soul Caller
Increases Alchemy and Enchanting by 5.
Your Apparition also transforms into a Wolf.
Phasmalist and Infiltrator / Trickster
Ghost Blade
Increases enchanting, sneak and archery by 6.
After you perform a sneak attack, your apparition teleports to the enemy and also attacks them.
Phasmalist and Sinistrope
Spectralist (Previously Ritualist)
Increases Mana by 20, enchanting and entropy by 6.
Your Apparition is strengthened if you have a summoned creature.
Phasmalist and Vandal / Keeper / Blade Dancer
Spectral Warrior
Increases One-handed and Two-handed by 6, and entropy by 7.
Your stances also apply to your Apparition (max. 1).

Credit to u/Krusel-14 for information.
Extra Thanks
Thanks to sinhakcer for pointing out a missing class.
Thanks to คгιтн тнє нยηтєг for pointing out a missing class combination in the Battlemage description.
Thanks to IMMORTAL COKEFIEND for pointing out an error in the Druid description.
Thanks to Winbros_XP for pointing out the Dark Keeper damage boost only affects Entropy spells.
Thanks to SoulMan for pointing out a class rename.
Thanks to Nyoom for pointing out a class passive inconsistency.
43 Comments
rpaxa.  [author] 29 Mar, 2023 @ 5:06am 
it says stamina and magicka on the wiki as well, despite my memory swearing i got HP as well when i played a long while back.

glad you enjoy the guide!
Nyoom 28 Mar, 2023 @ 2:14pm 
Ah, it seems I was wrong about the 'Black Mage' shock nova ability. I started using the re-spec memories mod (only mod I have) and tested a few classes. When I re-spec'd with the same character back to black mage, the shock nova now gives HP and Magicka, no stamina. It must be an error on my side but from what I've read, other people have experienced this discrepancy with no health regen before. The spell still states "Stamina and Magicka" only, in the description, sorry for the confusing info. The other classes are still not working. I'll comment again if I figure out any work-arounds for them
Nyoom 28 Mar, 2023 @ 12:04pm 
Thank you for this guide, rpaxa. After all this time, this is still the easiest-to-digest guide to the affinities. For anyone starting a new playthrough, I personally tested Spectralist and Shadow Dancer and the special effect does not work due to changes in the game by developers. I did some light research and it seems any changes to your apparitions do not work anymore with the release of Enderal SE on steam, as well as 'Ghostwalk' being inherently different now in effect. This makes these affinities lose their 'Special Abilities' (I haven't tested all of these); Spectralist, Shadow Dancer, Ghostblade, Spectral warrior, Soul Caller.
rpaxa.  [author] 28 Mar, 2023 @ 5:07am 
fixed, thanks for pointing that out.
Nyoom 27 Mar, 2023 @ 8:43pm 
"Black Mage" states that only stamina and magicka get absorbed with the 'shock nova', no HP gained (tested), and I realized that that was my deal-breaker for that affinity. Playing Enderal SE on steam in '23
Stefan 15 Jun, 2022 @ 11:43am 
The soul caller (Lycantrope + Phasmalist) bonus is wrong.
You get a power that transforms your apparition into a werewolf for a short time. (Cooldown 60s)
If you transform yourself, you unequip the talisman along with your equipment and lose the apparition. It's very disappointing.
Alvari 7 Aug, 2021 @ 4:12pm 
I'm sad there isn't any combo for elementalist + vagrant. I would like to have the achievement also, but I don't like to be forced to a different playstyle to do so...
Mr Fantastic 25 Apr, 2021 @ 10:18am 
All classes should have combos with others to have a few bonuses. Why isn't elementalist with thaumaturgist = Sage?
Meat Grinder 24 Apr, 2021 @ 7:48am 
Concur with the others, the lack of thaumaturge combos is rather pathetic
Bomjus 14 Apr, 2021 @ 8:06am 
I second sophie's comment. it's pretty shit that thaumaturge has so few combinations.

should have been a thaumaturge+phasmalist/sinistrope class where any spell you cast on yourself your apparition gets 50% of the benefit or something. could heal/buff summons while buffing yourself. missed opportunity.