安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
If you'd like to go infantry, keep the Queen Bess and the Gunnery Wight, then fill out a mix of Depth Guard, Zombie Pirate Gunnery Mobs (Handguns), deck gunners and Carronades. That way you can hit hard at every range and you have a solid mele core to keep cavalry, monsters and infantry at bay.
It's good to go mostly halberds for your Depth Guard, but one or two dual axe units are great for chopping up polearm infantry.
Use your guns to kill off heavily armoured infantry before they reach you. The halbers do well against monsters, but they're not great for killing stuff like Chosen.