No More Room in Hell

No More Room in Hell

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GMI's ''HUNT!'' (Chapter 3)
   
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Etiquetas: Objective, Port
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15 AGO 2018 a las 10:08
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GMI's ''HUNT!'' (Chapter 3)

En 1 colección creada por Dysphie
GMI's "HUNT!" Episodes
3 artículos
Descripción
Part 3 to the GMI's "HUNT!" map series.

Having destroyed the facility, you must now solve another puzzle to escape. But you're not alone.
Protect the puzzle from the living dead and generate enough power to head off to the next facility.

Mapped by Wolvindra
Ported by dhewacs

Other mentions:
Vinzuerio (guidance)
Durkhaz (auto-mute in-game music trick)
yomox9 and alan14 (testers)



Note to authors: I've taken the liberty of uploading many long-abandoned maps to the Workshop to make them easily accessible to people and servers running the latest patch. I've been really careful to give credit where credit is due. Having said that, if you're the author of this map and would like the entry removed or edited in any way, please message me and I'll be sure to comply.
6 comentarios
Zosika 23 JUL 2023 a las 21:56 
3 years for waiting ep.4 =)))
magistr 18 ABR 2020 a las 7:02 
At the end of this episode, so that I begin to go through episode 4, but I can’t find it anywhere.
IAmMelonLord 5 DIC 2019 a las 0:23 
the last part that need to power up the gate is too hard,can u add some LMG,MINES or turrents to make it easier?
all GMI HUNT ep1,2 and 3 is so dark,eventhough i set brightness to max but still deosn't help that much.Flashlight u add in also does not give alot of benefit cuz is still dark like cave,i was wondering can u add 8 night vision googles or thermal googles?
IAmMelonLord 5 DIC 2019 a las 0:20 
what songs and sountrack did u use for this map?
im curious
Pokke 4 NOV 2018 a las 6:15 
The last part with powering up the gates is too hard because of the non-ending waves of runners. Because of the length of the map to get to that point retrying does not feel worth it.