Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"C. K. Prahalad is truly a man of the world. Take his words to heart, for this should be our mission in the world. Linking back to the main, overarchical topic, taking screenshots is one way in which we, as gamers can immerse with the world. It is our medium through which we can leave behind a meaningful legacy. How can we do this? By making beautiful artwork." - OP.
Even if the video game were a proverbial Mona Lisa, you're still just taking a screen shot. Does a man deliberate for 20 minutes before he takes a photograph of a piece of art hanging on a museum wall? I'll leave the answer up to your judgement.
Let my message not be discouraging, but encouraging; instead of spending hours deliberating your screenshots of a video game, pick up and instrument or a paintbrush and make some real art. Learn something new, and don't copy.