Arma 3

Arma 3

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Breaching Charge
   
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Data Type: Mod
Mod Type: Equipment
Velikost souboru
Přidáno
Aktualizováno
63.788 KB
26. úno. 2018 v 20.48
30. zář. 2023 v 17.14
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Breaching Charge

V 1 kolekci od uživatele Ampersand
Ampersand's Workshop
16 položek
Popis
The Breaching Charge allows the infantry to quickly and safely demolish walls and open doors with minimal collateral damage. The Door Wedge enables secure control over entry points. Both are powerful tools in MOUT/FIBUA situations.

Trees can also be quickly felled using the Breaching Charge.

Works on doors locked using:
Eden Editor > Edit Terrain Object module
Zeus Enhanced > Configure Doors module or context action

_house setVariable ["bis_disabled_Door_1", 1, true];

Minimum safe area reference[imgur.com]

Requires ACE explosives

Non-workshop version https://github.com/ampersand38/Arma-3-Breaching-Charge/releases/latest
Počet komentářů: 301
Eqizet 21. čvc. 2024 v 8.07 
never allows me to set the trigger
Illu 2. říj. 2023 v 0.20 
cool thanks
Ampersand  [autor] 1. říj. 2023 v 19.28 
You can probably run both side by side.
Illu 1. říj. 2023 v 18.11 
is this compat with Breach mod?
Ampersand  [autor] 30. zář. 2023 v 17.15 
Ah, yup. Thanks for the report. Fixed.
Infallible Kitten 30. zář. 2023 v 14.30 
The latest update appears to have missing signatures.
Ampersand  [autor] 14. zář. 2023 v 8.46 
Mod should be loaded on server plus all clients.
Everyone should see same effect on doors, walls, and trees.
Raptor 14. zář. 2023 v 8.43 
Am I doing something bad or is the mod client side? In our unit we used the breaching charge and it only worked for the person detonating.
Ampersand  [autor] 21. srp. 2023 v 6.29 
Yes there are, just search "breaching" in the workshop page and filter for "mods" and "mechanics".
For Ace it's press Left Ctrl + Left Windows.
phillipfrancis006 20. srp. 2023 v 21.35 
hey do you know if there is a breaching mod that dosent require ace because for me idk what the button is for the ace menu thing to place this breaching charge???