Entropy : Zero

Entropy : Zero

PSA: Death Lasers (Entropy: Zero v2.0)
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8 Comments
EvanGaming52 22 Apr, 2024 @ 5:41pm 
But bloxxed is my favorite source engine sorcerer. :( i must be like bloxxed but i like ur way also
right by π 30 Mar, 2018 @ 11:03pm 
The first set of red death lazers I did the AR2 alt fire puzzle solver if I saw one, but once i saw no pocket (or I became as blind as a bat and couldnt see one,) I saved, and hopped right through the damned things, and didn't mind to take a hint of damage cause of it.
SSheep 20 Jan, 2018 @ 4:08pm 
Before i knew about that there was actually a legitimate way to deactive those lasers, i grabbed the gun that carries those energy orbs and use it to block the lasers, ultimately glitching through the door and revealed an exploit. (looking back on that... probably wasn't the most incredibly smartest thing ever when it comes down to it :S)
CW3D 12 Dec, 2017 @ 10:36pm 
Yeah that stealth section... I beta tested that chapter and before, there wasn't actually a door there at the very start, so the only way in was the little tunnel spot, idk why he added in that door in the first place, since that seems to now direct the player the wrong way. I see it as a "look at what you're about to walk into" kind of thing, but for others, its the right way to go.
Clatronix  [author] 12 Dec, 2017 @ 10:19pm 
Yeah, same with the stealth section. I just uploaded the video on that as well.
CW3D 12 Dec, 2017 @ 10:13pm 
One of the only reasons I knew what to do on that puzzle was because I kinda spoiled it myself from watching some of the dev videos on it, so doing the puzzle when I got the chance to kinda felt weird, since I couldn't really find anything that would point to player "This is what you need to do".
Clatronix  [author] 12 Dec, 2017 @ 10:11pm 
I completely agree with you on that.
CW3D 12 Dec, 2017 @ 8:36pm 
Good video! It annoyed me so much that people used props to get past the lasers, but it also annoyed me that the dev didn't really hear me out on "How are players going to know what to do with the puzzle?" since during development I pointed it out.

Chapter 4 in general needs to have some reworking and balancing imo.