Left 4 Dead 2 Stats

Fordy


Total Playtime:
Past 2 weeks:
66h 56m 5s
0s

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50 of 101 (50%) Achievements Earned::


Survival Stats

Survival games played

21

Longest time survived

36:37.970

Bronze Times Achieved (4:00)
0
Silver Times Achieved (7:00)
0
Gold Times Achieved (10:00)
16


The Parish - Bridge
Survived for:
36:37.970

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
2,616
Hunters:
75
Boomers:
52
Smokers:
64
Spitters:
56
Chargers:
66
Jockeys:
75
Tanks:
81
Total items used by team:
Medkits:
4
Pills:
8
Defibrillators:
0
Adrenaline Shots:
1




Dead Center - Gun Shop
Survived for:
11:45.630

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
663
Hunters:
22
Boomers:
16
Smokers:
31
Spitters:
21
Chargers:
20
Jockeys:
26
Tanks:
11
Total items used by team:
Medkits:
2
Pills:
3
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Riverbank
Survived for:
11:05.770

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
568
Hunters:
29
Boomers:
18
Smokers:
26
Spitters:
20
Chargers:
27
Jockeys:
37
Tanks:
10
Total items used by team:
Medkits:
0
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Port
Survived for:
10:57.670

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
615
Hunters:
20
Boomers:
16
Smokers:
27
Spitters:
18
Chargers:
15
Jockeys:
27
Tanks:
10
Total items used by team:
Medkits:
2
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
10:35.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
472
Hunters:
23
Boomers:
13
Smokers:
17
Spitters:
15
Chargers:
16
Jockeys:
23
Tanks:
10
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Underground
Survived for:
10:32.800

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
488
Hunters:
17
Boomers:
15
Smokers:
26
Spitters:
13
Chargers:
19
Jockeys:
21
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Plantation
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
538
Hunters:
20
Boomers:
11
Smokers:
21
Spitters:
13
Chargers:
21
Jockeys:
16
Tanks:
9
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Burger Tank
Survived for:
10:00.010

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
567
Hunters:
27
Boomers:
16
Smokers:
26
Spitters:
17
Chargers:
23
Jockeys:
24
Tanks:
8
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Sugar Mill
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
557
Hunters:
30
Boomers:
12
Smokers:
21
Spitters:
14
Chargers:
17
Jockeys:
23
Tanks:
9
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
1




Dark Carnival - Stadium Gate
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
511
Hunters:
18
Boomers:
10
Smokers:
13
Spitters:
10
Chargers:
21
Jockeys:
14
Tanks:
9
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Cane Field
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
633
Hunters:
25
Boomers:
19
Smokers:
29
Spitters:
16
Chargers:
22
Jockeys:
25
Tanks:
9
Total items used by team:
Medkits:
1
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Gator Village
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
563
Hunters:
24
Boomers:
14
Smokers:
23
Spitters:
16
Chargers:
26
Jockeys:
24
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Motel
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
567
Hunters:
29
Boomers:
17
Smokers:
21
Spitters:
15
Chargers:
22
Jockeys:
18
Tanks:
9
Total items used by team:
Medkits:
1
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dark Carnival - Concert
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
556
Hunters:
28
Boomers:
16
Smokers:
27
Spitters:
17
Chargers:
23
Jockeys:
25
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Waterfront
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
492
Hunters:
15
Boomers:
10
Smokers:
15
Spitters:
10
Chargers:
14
Jockeys:
15
Tanks:
9
Total items used by team:
Medkits:
1
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Shanty Town
Survived for:
10:00.000

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
524
Hunters:
20
Boomers:
16
Smokers:
21
Spitters:
12
Chargers:
22
Jockeys:
19
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Crash Course - Truck Depot
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





No Mercy - Generator Room
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





No Mercy - Rooftop
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)