Hi156 Gamenautica
Hi156
 
 
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Vetrina del Workshop
Aquanox 2 Revelation
Gioco preferito
21
Ore di gioco
19
Achievement
Gioco preferito
84
Ore di gioco
115
Achievement
Vetrina delle recensioni
84 ore di gioco
Bought this game because of the Lovecraft themed style, and I wasn't displeased.


Normally I don't really play RPG-Maker Like games (I know it uses Unity), but I was intrigued about the story to be told.


Now that I have most achievements and played all endings in each module, I think I can give somewhat feedback:

First the cons:
Game may get laggy after too many saves. Can be especially seen in the newest module. While playing it for the first time, there is a tendency to save before everything. But when I reached the ending, each spell cast needed 5–10 seconds until it was ready


AI voice over and translations. Nearly played the game without any sound, since the voice-over seems somewhat surreal. As for the translation. The most time it's fine, but there are still some problems with switching names and grammar. But that's mostly it.


Chances in checks. Something which can be somewhat annoying since it happens from time to time. 80%, 90% and 100% do not resemble their equivalent Percentages the most times. Had many many many moments, where for example something with a 100% chance missed, and that's not counting the times the enemy dodged. So it's important to know, that 100% doesn't mean 100%.


Now to the pros:
Interesting Story. Yes, even though there are some minor translation mistakes, the story is actually quite good. It’s somewhat like reading interactive short stories. Especially with the multiple paths to take. Someone may feel in control over the story.


Interactive. Something I do like, too, are the multiple ways to interact with NPC around the module. It can vary from stealing from the homeless, to randomly attacking nurses or charming a cultist to read a book. Just having those possibilities, makes the game much more interesting to play.


Concept. Now to the last part, which I find the most appealing, is the concept, which will be revealed after the prologue. Because of that small spoiler warning:


The principle of traveling through time to fix multiple timelines, and changing the past, has much potential. And this game has nailed much of those aspects. With a buff system, after completing a module, to making them quite short since there is a skip button great for repetition.
When I first started the game, and was in the prologue, I was quite skeptical, since I am an achievement hunter, I normally try to find out everything I can in my first play through, to unlock the rest in my second, but the prologue already seemed a bit too open and complex, so that I was unsure if I should try another strategy. Until the repeatable module system was introduced. It makes exploring much easier, since one doesn’t need to restart the whole game, only to find out, what could happen if…

That's why I would give this game a 7,5 out of 10.

There are still some needed improvements, but overall it was quite a nice experience, and I am hoping, that the developers will continue working on this game, and maybe make the descriptions of some achievements less vague to understand ^^
Attività recente
43 ore in totale
Ultimo avvio: 1 feb
Achievement   16 di 38
1 ore in totale
Ultimo avvio: 31 gen
Achievement   8 di 50
35 ore in totale
Ultimo avvio: 29 gen
Commenti
Maryus 17 mag 2022, ore 1:28 
Bria!
Hi156 Gamenautica 28 giu 2017, ore 22:10 
bria