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Recent reviews by El Daniel

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
0.2 hrs on record
Game worked the first two times launching it. The third time launching the game, clicking either "Resume" or "Load Saved Game" caused the program to crash to desktop. Verified file integraty. Re-Applied system info. Still won't launch the actual game part from the opening menu. Requesting Refund.
If you have found a solution, please reply with details.
Posted 6 September, 2021.
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11 people found this review helpful
4 people found this review funny
180.6 hrs on record (2.1 hrs at review time)
"Origin Login is Unavailable"

Me: I bought the stupid game. Created a stupid ORIGIN account. Suffer through over-an-hour of screens constantly repeating: "That ScreenName Has Already Been Taken" --TO PLAY MY SINGLE-PLAYER GAME

I logged in to stupid ORIGIN and followed through with online-activation as stated on the Store page.

Now, stupid Origin will not allow me to even launch my single-player game AFTER ACTIVATION & with STEAM Login unless i go online to tell EA servers 1st. Keep EA at arms length people.
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Also, there's ZERO GRAPHICS settings in ME1 which is fine. Everything is probably maxxed for 2008 graphics anyways. So it's fine. The audio control being taken away from the user is the bigger problem (See Below)
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Do you have an MMO-RPG Mouse?
You Can't use the Shift Key + 12-Button MMO-RPG Mouse to play your BioWare RPG.
Christ BioWare, is it that f*(%ing hard to put a .35 second hold-down activation time requirement on the shift-key to bring up the Squad-combat HUD that could be canceled out if any key-combination of Shift+OTHERKEY is entered faster than .35 seconds of just holding-down on Shift key alone.
Or Better Yet, LET THE USER RE-ASSIGN the Shift Key to actually serve its modifier-function rather than taking it away from us.
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The Audio Levels (this π's complaint was patched in June. Now Audio controls move right. I'm not sure the settings really do anything but you CAN set them) are messed up. [Great] Voices are drowned out at times, and if user attempts to fix problem by adjusting the dialogue-to-background noises levels in settings then Users will find their control has been taken away. Someone at EA has decided that you don't need to be able to actually adjust along the 1-100 point volume scales in game settings. If a dialogue is drowned out by background noise or music and requires more than a 10% adjustment, well then F*c% U. In the settings anything under 90% moves in huge numbers-gaps. Like you can't select 85% Music Level to 100% Dialogue Levels.
If a charachter is drowned out by more than 10% you better get ready to jack up your system-sound up because you are gonna have to drop your background noise or music to like 60% or 70% then crank up you system sound levels because they arbitrarely decided to take away your ability select any numbers in between that and 90%...Better hope you remember to re-adjust the system volume before clicking on a video in YouTube, or the ad volume in your headphones is likely gonna hurt your eardrums. But who cares about you?
They already got your $60, your email, your login password, your ip address. They got it all before you even launched the game.
How much do EA investors pay annually to protect your data? They require you to hand it over by creating an always-online ORIGIN account after purchase just to play your single-player game. They demand you expose yourself by opening up this new threat-vector for your online information. What responsibility does EA take to protect the data they are collecting on you after you already paid for your single-player game?
Posted 15 May, 2021. Last edited 1 July, 2021.
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1 person found this review helpful
207.4 hrs on record (197.3 hrs at review time)
On a 2080ti Night City is an incredible accomplishment. Great PC hardware leads to great PC experiences.
The physics and movement of Judy's hair as it interacts with light & gravity on screen is absolutely incredible, mesmerizing even. Judy's hair does not get translated through YouTube's video compression algorythim. Cyberpunk2077 + RAY TRACING ULTRA = Yay! Especially at night.

Scenes are usually some thematic mix of: Cyberpunk, SciFi, Film Noir, Horror...
all incredibly detailed and rendered for a real engaging immersive-world experience.
The Story telling on display here is top notch. Remarkable even given the level of thematic consistency the writers achieve in spite of the shear quantity of stories found being told in Cyberpunk2077. After playing for a few days to a week, go find SF DEBRIS review of Nueromancer on YouTube. Made me appreciate the quality of work CDPR put into the writing and world development of Cyberpunk2077 even more.

Player by max level is practically a walking GOD-ON-EARTH in the game-world just like in every other RPG. Surprisingly favorite little thing for me in the game occured while walking past a warehouse that I had randomly attacked a few days earlier. I saw new mercs there, which caused me to double-take and investigate because enemies STAY DEAD here. They do not endless respawn. So I investigate. Well, I found to my surprise that the mercs i just saw were there cleaning up the bodies of the dead from a couple days earlier! I hate endless respawn enemies so I sighed in relief seeing this, and I smiled from seeing that the world was actually responding to something random I had done a few days earlier!

Only three problems that linger with the game:

1) Meet Honaka at Embers.... 'Nuff said

2) Audio Driver bug pisses me off to no end, and it so rare that nobody ever talks about it which just upsets me even more because dammit I wanna share my pain. Your suffering makes me feel better through osmosis!!

3) The Combat A.I. really is excessively stupid. I know: A.I. only comes in two flavors: UNFAIR A.I. or STUPID A.I.
So we usually just get stupid AI, but this is exceedingly stupid AI especially getting later in the game. Even without using the Cyberhacks that deprive the enemy combatents even further]

If your hardware is great, the experience seems to get a lot better. I never loved my 2080ti until Cyberpunk2077
With great hardware, there's maybe 150-200 hours worth of single-player game content before the game starts to wear out its welcome. I'm at 200hrs at the time of this writing, so I'm ready to go kill off my first play-thru character, "PRETTY-BOY V" and start anew with "Femme-V"
Posted 2 February, 2021. Last edited 2 February, 2021.
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1 person found this review helpful
32.8 hrs on record (26.8 hrs at review time)
Yes, would recommend. It's beautifully detailed, fully immersive world, enough so that I began looking on GoogleEarth comparing the real life locations and their in-game counterparts
Posted 18 October, 2020.
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Showing 1-4 of 4 entries