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Daraz 님이 최근에 작성한 평가

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1-10/41개 항목을 표시 중
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 12.8시간 (평가 당시 12.8시간)
Pretty good game, it changes up the gameplay abit with logic puzzles and tougher enemies, heck the boss fight was the most toughest and I mostly enjoyed it, though Im disappointed that there was a lack of weapon and enemy variety, it also seems a bit pricey for a game that will last you 12 hours so Im not entirely sure theres much replay value with this
2024년 11월 2일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 168.2시간 (평가 당시 167.9시간)
I dont recommend this game because of the bot problem, that still hasn’t been fixed for years, play a game that a company actually cares about rather than Valve, who’ve left its fanbase without any new games (Apart from Dota and that othef card game, unless its the same thing) for almost 2 decades since they make money off this very platform Im complaining from.
2024년 6월 11일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 0.0시간
Half of it, you can make stupid contraptions but also manufacturing, you can't even make anything decent like heavy combat armor in the late game when you have a ton of materials or ammos like 7.62. Whats the point on bothering to make it when I can make half the stuff I want?
2024년 5월 23일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 0.6시간
Very scuffed experience; janky movement, not much indication on where you're getting hit, game spams alot of bots. I have no idea if this is a true russian experience, but its dirt cheap, so I'm guessing this is a ♥♥♥♥♥♥♥♥ of a game. 8/10 do not play.
2023년 8월 16일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
4명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 0.0시간
I never considered buying this OST, but, recently there was news that the devs were disbanding the studio, which is really a shame as Darkwood is still one of my favourite (Except the No sleep for the wicked achievement, f@ck that and I don't deserve it period unless I prove myself) and in in my opinion, the best game due to its dark horrifying atmosphere, story and art style, its one of the most unique I've ever seen and I felt that they deserve some money, even if its not much in polish currency (I think), there may be some hope in the future that they'll return, while there may be a chance they don't ever return, instead some random-arse AA studio who has no interest in integrity or making a good product may take that place, creating cheap half baked spinoffs of the series, forever becoming the many Indie dev victims of Neoliberalism in the Video game global industry.

On a personal note for the devs.
Don't give up on whatever it is you guys are doing in Poland and nice dog btw (A metagame reference in the game, I won't spoil too much, but I think its the pet of one of the devs). Very cute. Shame we didn't get a name, I'm sure they're a very good boy/girl.
2023년 8월 10일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 9.4시간
While this game does have a unique premise, decent gameplay and very heartbreaking stories of your survivors and others. There are some flaws that I dislike about this game, the janky combat system where you can accidentally run away or not sneak attack properly, lack of key support to move your camera, sorta too RNG based to the point you can get screwed if you don't find something you desperately need like food (I know its just a game, but come on, I should be able to search other areas with the hotel or the warehouse to find potentially food or materials)No mid save function or even a indication that the game has saved EVER unless you quit out at dawn after your survivor gets back from looting or something. The story scenarios are interesting with the combination of no save indication and rng, because you could get screwed by the RNG on whether a trader comes, when food comes from the traps, get sick or get raided. Also if you don't quit at dawn, you'll lose your progress potentially, making it very stressful situation where you have no idea when to quit. Generally its safe to quit at dawn as I said multiple times, but, I never knew that until I played for 5 hours straight and found out from a review thats when it saves. Honestly. Just get the game at a massive discount or just watch people play it, it isn't that fun to play when you could get screwed by RNG and lose all your progress from the survivor scenario stories or whatever they're called.
2023년 7월 21일에 게시되었습니다.
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아직 아무도 이 평가가 유용하다고 하지 않음
기록상 1.0시간
Honestly its not too bad of a game, could use some improvements though as someone who barely played soccer this idea should be taken with a grain of salt, it seems to odd for the your players to not for be able to rotate around when they got the ball or at least not sprinting, its only a thing that you can sometimes do, then again, it does make sense why, since you are move at one direction, it would be strange if you automatically turned around and moved back. The premise is pretty interesting, I've never seen anyone make a nice fun game about kids playing soccer (I hopefully nobody decides to make CP out of the characters in the game, I'm confident it won't since you guys are a niche developer anyway, so it might be unlikely that you see any kind of art, sexual or expressive.), if you're interested in soccer and like this kinda game its something for you, as someone who is more of a fan of RPGs and first person shooters, it did feel a little bit clunky since I've never played a FIFA game before, so this might not be the game for you.

I'm probably not going to play it again, since its not something what I'd normally play, though, I'm still happy to support ya, I hope you guys at Acid Wizard have a promising future! I enjoyed the game and I think it has potential.
2023년 7월 9일에 게시되었습니다.
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1명이 이 평가가 유용하다고 함
기록상 138.2시간 (평가 당시 117.8시간)
Good game with a great atmosphere, environment filled with uncertainty, a premise with many questions left up to interpretation and the art direction are also great. The only thing is getting the damn achievement: No sleep for the wicked...

TLDR; Don't do full achievement runs especially if you're bad at the combat or can't deal with the jankyness of the black chomper.
The only thing is getting the damn achievement: No sleep for the wicked, which is too damn hard (Either I'm bad at the game even though I've done pretty decently well with melee and using guns or because you don't get much area to run or heal, unlike in other dream sections where you do get healing items, which is pretty pointless in my opinion, see you are mostly just running away from endless hordes of enemies, its not to hard to run away and lose the enemy behind you, especially for the dream sequence for the radio tower tunnel, which if you want to ensure you get the achievement rather than doing guesswork every 6 hours of gameplay (By starting a new game and playing up until you get to the Radio tower) to see how to beat it, you might as well look at a walk-through just to see how to survive the sequence.), you don't get to use your hard earned skills, your weapons or even things you've learnt up until that point, oh and unless you don't know you can alt+F4 to make sure you start the dream sequence again, you might as well as play another 6 hours or less to get lucky on rng and get the dream where you fight the black chomper with a shovel just for a stupid stone. I don't know why for the sake of me, why on Earth the damn chomper is soo ♥♥♥♥♥♥♥ hard, I could deal with two chompers with a shovel, but just one of those black chompers? Thats just out of the question. For some reason this guy loves dodging TOO much, like twice in a damn row until you run out of stamina and panic, even with some walkthroughs and guides plus some Alt+F4ing (Fouring... Is that even a word?) used to get back to the autosave when the dream started, after like 10-15 attempts for like 40 minutes, I still couldn't beat the damn bastard, so much so I acted irrationally by installing cheats just to get through that awful boss (And now deeply regret today as of writing this, don't cheat its not rewarding or fulfilling, I didn't intend to show off all the achievements I got for this game or something, I did it because I like(d) getting achievements for personal reasons and enjoyment). I guess the game really does sell the point on being harsh and brutal with the "not be lead by the hand" part, still I think the game is great, just this ♥♥♥♥♥ of a achievement that I don't deserve, except for the 1.5% of people who actually achieved it (Not me) without cheats. Shoutout to them. That achievement is not for the faintest of hearts, do not try to get it. It will consume you. Just like the forest
2023년 7월 9일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 456.3시간 (평가 당시 136.9시간)
The game sucks as an rpg, there are already plenty of that on the internet so I won't go into detail, but yeah this game, doesn't deserve my time for achievements, they mostly suck anyway.

Edit: I've played an additional 119 just so I can see if I can get all of the stupid achievements, guess what its piss easy to get them. Sometimes you might have to utilise guides for stuff that you may of missed but most of them are not a challenge, the only one was getting 100,000 nuka cade tokens which is ♥♥♥♥♥♥♥ stupid, somebody just came up with a random high number for the sake of being stupidly hard almost like the trepang extremely hard achievement except more grindy and a pain in the arse to get, compared to the latter, I prefered getting one shot by enemies over trying to get a high enough score at the nukacade where its almost impossible with its janky melee combat and poor recoil control for certain guns. Don't bother getting the game full price, get it at a steam sale or buy it from a resale instead of serving those jackasses from Bethesda who care only about money over making a good product. You guys had your chance with Far harbor and Point Lookout, but you ♥♥♥♥♥♥ up. Im not buying your ♥♥♥♥ unless its free or stupidly cheap, especially since Im Aussie, my currency is less valuable so you get less money from me

Edit2: Nah screw it, Im gonna point out the things that are bad for the game just to make this more helpful, the game sucks as an RPG, you are always voiced as Nate or Nora, no matter how much you pretend to be your own character they still sound like Nate the Soldier or Nora the Lawyer, both of whom are white yankee, so even if you imagine your character to be from a different country or english speaking country, you're outta luck, you are still the characters regardless with how their voice and react with situations (With choices that are meaningless) realistically Nora should of been ♥♥♥♥♥♥ from the start, she has no combat fighting qualities or skills to help her survive. shes a bloody lawyer (As far as I know, theres been no info telling us that Nora went to the firing range a few times or her husband told her how to use power armor, so stfu about that nonsense, you are doing the writer's job for them, they did a bad job at telling at story and the lore, like with bloody x01, I know its contradictive because I've seen it established as prototype power armor before the time the bombs fell in Nuka World and as a power armor made by post war by remnants of the US military in the loading screen, aka the ♥♥♥♥♥♥♥ enclave, Bethesda sure as hell isn't consistent so I'd rather figure out what is canon from the Fallout bible because at least, its from people who would of cared about the franchise's integrity than the latter, builds upon the world with stuff that may or may not be canon and throws ideas that weren't explored at that time, both of which doesn't impact the games as much, rather its just a doc to show what ideas they had at Black Isle and Interplay, much compared to having a ♥♥♥♥♥♥♥ retcon like that bloody ghoul kid in a fridge or the choice to be overboss and still having to do half of the work for raiders with no survival qualities for the longterm even after showing your worth and being the BLOODY BOSS OF THREE GANGS) forcing you to always play as Nate because realistically she is incapable of fighting effectively than her husband, A LITERAL SOLDIER WHO SURVIVED THE BATTLE OF ANCHORAGE. Dialogue choices are meaningless, its basically, Yes, yes, question and sarcastic but yes, you cannot reject options to be leaders, to do missions, only the rarest situations are you allowed to but they have little impact on the story or the world. Settlement system is a pain in the arse, you have to walk around to place beds or crops, its not even a birdeye view to help, you have to transfer resources manually that you've gathered from one settlement (i.e Sanctuary hills, which most players are most likely gonna to make their main base of operations) to another cannot, the best way to ignore that is to create supply lines, though normally, you need to get a charisma of 7, be level 14 and obviously have more than one settlement to be able to set one up in, even with settlers you have to manually find them and trade items to give them better gear (Because they spawn wit generic settler stuff like a pipe gun that does pisspoor damage and 1 damage resistance clothing/armor), not only do you have to gather junk, you have to basically pick up every set of armour and weapons to give the settlers a decent chance at fighting back, which is absolute BS, it should be almost impossible after 210 years, that nobody has bothered to loot the abandoned locations with power armour and military weapon (And potentially regular armour) and used it to defend their small shanty towns and farms? (Small note, some settlements you can claim don't make sense, its either in a blown up place outside of a better intact place, a poorly built shack with no insulation and no proper protection from the elements or a place with open space with only one building. Never anything logical like a military installation, abandoned vault or even the scattered towns with buildings somehow standing after a longtime). Your choices barely matter, you get railroaded with the story most of the time, there isn't anything special that happens rarely if you make a dumb choice in the long run or if you help out people or even get all the settlements and get them in decent order (There is no reward, except stuff you can sell to traders like with purified water, but even than money is not an issue as long as you gathered a bunch of guns, armour or chems to sell), story would be ok if it wasn't the fact that your character has a son they urgently want to find and you get distracted with all these quests, I get that that people won't immediately find a missing in a scenario like that, but the main character is automatically turned into a "half blank slate" character as soon as the intro is over, you can care less about your son and pretend to be who you want (Apart from a few instances, story related so spoilers, for example, you cannot fully deny to Father, the guy who is Shaun, your son but 70 years old and the leader of the Institute, your character always accepts regardless if they act confused or pissed) but at the same time is still the same character, aka a parent. Characters are expressionless, except through their voice, they don't show angry, sadness or remorse (Heres an example, an emotional scene for a character that is witnessing their son slowly die from cancer, yet no emotion or anything to show https://youtube.com/clip/Ugkx-D3dv9D7yCWrmkwRXMJD6LVz4dwjLVlj?feature=shared, or this when your character yells at synth Shaun, saying they're not their son, the voice actor doesn't do a good job conveying that emotion compared to the male voice actor for Nate but aside from that, there is no emotion, https://youtube.com/clip/UgkxrOJjDiAhWvmHQn2-AsRZge8maE0sDCOG?feature=shared)

The only good things is the graphics, gunplay (If the guns weren't all left handed and those stupid weapons such as the assault rifle, institute rifle and laser musket weren't there than it would be servicable), companions, survival mode (If it wasn't the whole game but harder, it doesn't seem that interesting, one moment you're trying to survive the next its just playing regular Fallout 4 but with massive debuffs).

Good first person shooter but terrible RPG with little thought on Choice and Consequences, what the games were known for before being mainstream. Play the originals and use a guide for them plus play Fallout NV, trust me, its worth your time and money more.
2023년 5월 26일에 게시되었습니다. 2024년 5월 14일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
1명이 이 평가가 재미있다고 함
기록상 85.0시간 (평가 당시 13.8시간)
Spent 5 times in total to get the achievement for killing everyone, turns out you have to select all levels when starting a new game. 10/10 Don't get this game if you plan on getting all the achievements and if this game costed money, I'd ask for a refund
2023년 4월 7일에 게시되었습니다. 2023년 4월 12일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
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