Playtime past 2 weeks:
12.3h

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5 of 30 (17%) achievements earned:
Personal Achievements
 

Loot 500 12Ga in total.

Loot 500 12Ga in total.
Unlocked 12 Feb @ 10:13pm

Antibiotics

Loot 500 antibiotics in total.
Unlocked 12 Feb @ 9:33pm

Doors

Open 10 doors.
Unlocked 12 Feb @ 5:51am

Alarm

Trigger noise meter 1 time.
Unlocked 12 Feb @ 5:51am

Rare

Loot 1000 rare components.
Unlocked 13 Feb @ 1:18am



Loot 5000 9mm in total.

Loot 5000 9mm in total.
2,500 / 5,000

7.7mm

Loot 1000 7.7mm in total.
5 / 1,000

Food

Loot 500 food in total.
10 / 500

Common

Loot 500 common components.
10 / 500

Kill

Destroy 100 infected.
15 / 100

Kill medics

Destroy 50 medic and medic hazmat infected.
0 / 50

Kill engineer

Destroy 50 engineer and engineer hazmat infected.
0 / 50

Kill armored

Destroy 50 light and heavy armor infected.
0 / 50

Kill muscled

Destroy 100 muscle infected.
0 / 100

Kill fast

Destroy 100 fast infected.
0 / 100

Defcon 4

Reach Defcon 4
0 / 1

Defcon 3

Reach Defcon 3
0 / 1

Defcon 2

Reach Defcon 2
0 / 1

Defcon 1

Reach Defcon 1
0 / 1

Fuel

End game with strike APC extraction success
0 / 1

No fuel

End game with strike APC extraction fail
0 / 1

Good end

End game with blood sample and data succes and deliverd
0 / 1

Bad end

End game with blood sample and data fail ,not deliverd
0 / 1

Save medic

Save scientist from Lab.
0 / 1

Save gunner

Save gunstore shop keeper.
0 / 1

Save Ridley

Save Ridley from Electronic shop.
0 / 1

Save MecGreedy

Save MecGreedy from Pharmacy.
0 / 1

Save Jim

Save Jim from Restaurant.
0 / 1

Save Sergey

Save Sergey from Workshop.
0 / 1

Save Shaun

Save Shaun from Pub.
0 / 1