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Recent reviews by Nachta

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No one has rated this review as helpful yet
2.5 hrs on record (0.3 hrs at review time)
Pretty good for what it is, the animations need refining, but it has potential.
I'm disappointed draft breeds aren't an option, I'm a big fan of draft horses. But the game is early access, so hopefully there will be variety in horse breeds in the future.
Posted 21 February, 2024.
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100 people found this review helpful
2,514.3 hrs on record (55.0 hrs at review time)
Early Access Review
So, I bought this game with excitement and pride the day it came out, and the first few days of playing it reminded me of the old days of the isle. Everyone was running around killing each other, it was a load of fun, I spent several hours just obsessing over BoB and telling everyone this game had the superior gameplay.

The good
- You can fully costumize your dinosaur with a selection of skins, for some people it's a double edge sword because I have come across dinosaurs that are bright pink, purple, blue, which could be said "ruins the immersion". That being said most bright colored dinosaurs are the big strong ones like apatosaurus and a fully grown trex, things that don't really need to hide. You never see little animals as glow sticks because they are quickly eaten since they are a dinner plate beacon as well as defenseless, giving a reality to the phrase "natural selection".
- The enviroment changes are stunning, I myself, prefer to play a marine animal to enjoy the cycles of the tide. There is nothing more satisfying then swimming into a forest that would otherwise be dry land, as dinosaurs are struggling to keep out of the rising flood while a twister is flinging players through the air in the background.
- The pvp is a lot more relaxed and less constricting compared to BoB competitor (the isle), occasionally I have actually come out of a pvp situation where I am a the disadvantage, which is always a terrific feeling. Even dying is dare I say... more relaxing? Because you're not always at a massive disadvantage if someone is a little more grown than you but you are still able to play better than them.

The bad
I'm disappointed to write this part, because on release the game was really fun, and I wish it would have stayed that way.

- Your dinosaur never stops growing. At first, your thought might be, how could that ever be bad? You continue to grow, your stats continue to grow, you become a powerful almighty. Well your stats keep growing with your dinosaur, which means your food and water needs continue to grow. For example lets say a food source gives 100/100 food before it's depleted, as a baby trex your food will start off as 50/50, so you can eat half of a dinosaur before it's depleted. As an adult with 100/100 food you must eat an entire dinosaur to fill up. Well as you grow, suddenly your food bar is 200/200, which means you need to consume 2 full dinosaurs or 1 large dinosaur to fill up. 500/500 you'll need to eat 5 dinosaurs or 2 very large dinosaurs to fill up. While you're a powerful almighty, killing isn't much of an issue. Unless suddenly the whole server starts playing little dinosaurs or something that isn't terrestrial. Suddenly your dinosaur has a garenteed expiration date. From what I've heard from players who reach super big dinosaurs they have to have their friends spawning in as the largest playable dinosaurs to feed their friend, until eventually nothing fills you up.
I feel I know why this mechanic is in, I believe it's so that you don't see groups of super power players running around running a server. In other words there's always a bigger fish. But I feel like group control would be a better solution and make things overall more enjoyable.

- The comfort meter. This mechanic is a double edged sword, it actually does its job very well. Too well is the problem. The comfort meter, as I understand it, strengthens and weakens your stats depending. If your dinosaur is super comfortable, your stats are normalized, if your dinosaur is uncomfortable, stats are reduced accordingly. 0 comfort and you start dying. The comfort meter encourages a lot of pretty good game-play. If you're out of your element, if it storms, if you overeat, if you're near an enemy you lose comfort. All stuff that encourages you to do natural behaviors to gain more comfort. For example you don't want to swim too long, you don't want to be out in a storm, you don't want to be buddy, buddy snuggling with a trex if you're a large and juicy hadrosaur steak. These are all good things the comfort meter has done.

The downside to the comfort meter is it promotes large groups or (mega packs). The more group members you have around you the more comfortable your dinosaur becomes, and rightly so. What threat is there to a group of 4 large trexes? Or 6 large mosasurs?
Mega groups are immediately the worst problem a survival game could have. The elements are already against you, but if you're a solo player looking for friends, and no one's volenteering (which has been me plenty of times) then there's nothing you can do, you have no chance at growing if there's 4 large groups of dinosaurs who won't allow you into their clan because they only view you as a food source.
And as if the number disadvantage alone isn't already a great enough disadvantage, because the mega groups are grouped, they sit at max comfort all the time, with maxed stats growing faster than you do and ever will.
This problem is the worst for the marine dinosaurs, because most of their food is each other, since marine animals can't go on land and there's no other food source for them unless you happen to catch a lucky break and food becomes available during high tide or you happen to find a terrestrial dinosaur crossing the ocean.
But this problem otherwise completely removes you as a competitor in the game, you never get an oppertunity to grow, you're either forced to play as an herbivore since herbivore groups are much more inclined to take in any plant eater, or you quit the game.

And honestly the mega groups problem is the whole reason I'm even writing this review. The game is otherwise pretty fun for me, but it's no fun being forced to play as an herbivore because everyone runs around in groups and joining with them is an impossibility. So, I suppose my review won't mean much if you have a lot of friends and are good at making friends, but BoB is just another survival game suffering from 'biggest group of friends rules the server'. And I'm done with that.
Posted 28 December, 2018. Last edited 28 December, 2018.
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3 people found this review helpful
3,536.1 hrs on record (1,249.8 hrs at review time)
The game is a complete waste of time and a complete imbalance, aside from that it's terribly obtimized so it runs like ♥♥♥♥ even on a monster computer. Don't waste your money.
Posted 27 October, 2018.
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Showing 1-3 of 3 entries