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Reseñas recientes de Leonhart

Mostrando 1-6 de 6 aportaciones
Nadie ha calificado este análisis como útil todavía
111.3 h registradas
This is an outstanding game. Probably the best I've played in a year or so. Personally, it took the best of the first game, doubled down and delivered it in the sequel while smoothing out the rough edges that were present in the original. Absolute masterpiece. audentes Fortuna iuvat my friends : )
Publicada el 9 de marzo.
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Nadie ha calificado este análisis como útil todavía
72.9 h registradas
Overall a good game within its genre, with nice graphics, an emotional main story for those who care, and flashy, braindead button-mashing gameplay that nevertheless didn't bore me until the end of my playthrough. That is, if you can afford the technical requirements in the GPU department. Joking aside, if your VRAM is less than 8GB for FHD or 12GB for QHD/4K, then the game will ABSOLUTELY RUIN your experience with various disastrous performance issues. Beware, as they say : )
Narratively for me, it was strong at the beginning and through the middle of the game, with a bit of a cliched letdown in the last quarter. There are also a lot of mediocre non-mandatory sidequests that add to the story and expand the world. Some of the high points of this game are the visuals and the soundtrack. And again, gameplay-wise, it is simple BUT fun if you utilize everything at your disposal.
Finally, comparing this game to the other FF games, it IS a good game, and a really nice Final Fantasy story. But if you compare it to the games OUTSIDE of the FF series or a JRPG circle - it is sadly very weak in every department, be it predictable story sequences, dull and repetitive gameplay, or lack of RPG elements - there is really nothing to praise, not even graphics or music, and that is ultimately a sad trend for the Square Enix.
Why do I recommend it then? Because I enjoyed playing this game. I went in looking for a story, and I got a good one imo. I'm also a fan of the series with a long history of bittersweet moments with these games, so well, I tried my best to be objective here)
Publicada el 9 de marzo.
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Nadie ha calificado este análisis como útil todavía
48.1 h registradas (39.4 h cuando escribió la reseña)
After getting Platinum in all FROM SOFTWARE games, and somehow being a bit salty over refined formula after ER, while playing LOTF i felt unexpected sense of sweet nostalgia. As if the first souls game i played released not in 2010, but in 2023. So short review:
- Community is relatively small, hence no end game spoilers, secrets and mechanics revealed on day one of playing. IMO it's really good for the immersion.
- Game feels a bit clunky at times, but after playing old DS1 its totally manageable.
- Beautiful design, and good graphics. I bought deluxe edition, so in the digital artbook (available inside the game) there's a lot of really inspiring artworks, it's possible future game should be able to implement it even better.
- Mediocre music overall (except for some compositions) but good sound effects. Somewhere closer to ER than DS series.
- Online was disaster at launch, got much better since, especially after introducing cross-play. You can easliy connect to random people, be it Invasion, or Co-op. There's still technical issues though.
- World seems interconnected in similar fashion to the DS1, with a TON secrets to find, and you can literally skip roughly 40% of the game, if you would like to. That's a plus from me)
- Axiom and Umbral worlds are a great idea overall IMO. It's good balance in difficulty for those who wants it rough but with more rewards) There's not that much content that absolutely should be done in umbra alone, and if so, that parts of a level usually can be skipped with shortcut later.
- I'm not a fan of a ULTRA HARDCORE experience, albeit Sekiro and BB bosses were perfectly fine for me, but this game introduces well-balanced bosses in terms of difficulty. They're easy mechanically at the beggining of a game, and get more complex later, never being "too dificult" imo. It's close to DS1 and DS2 bosses in this regard.
- Story is basic but being basic doesn't make it bad. It's good imo, and NPC's are great. There's a lot of "questlines" with them to complete, and storytelling is practically the same as in DS series, so you may screw some characters very easily))
Overall, I really like this game, and more importantly, I feel a lot of effort from the devs trying to make it better and introduce QoL changes along the way. If you seek a good game similar to DS1 with several mechanics from other DS games, definitely give it a try!
Publicada el 31 de octubre de 2023. Última edición: 31 de octubre de 2023.
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A 1 persona le pareció útil esta reseña
232.9 h registradas (38.1 h cuando escribió la reseña)
Game seems like a direct upgrade to DOS2 in every way, so if you enjoyed playing that one, you'll enjoy BG3 as well!
edited 8.24 \ 50 hours more into play: also cinematic cutscenes makes this game feel a lot more immersive, and personally, along with really well written characters, this game now feels like mine all-time fav rpgs such as Dragon Age 1 or Star Wars KotOR 1 & 2.
Battle system feels quite polished and fun to play with, but i was more surprised with how well your skills and spells interact with the world itself, outside of actual battle, be it a conversation, exploring, trading, stealth etc. This only adds up to the feeling of "alive world where your choices matter", and i love it!
BTW i explore every corner and game has A LOT to offer to those who seek, and AFAIK all the good stuff aren't random at all, which is a huge + for me))
All in all, I feel tremendous amount of care and love poured into BG3 by the Devs, and still can't believe such game is released in 2023, in the era of mobile \ "free to play pay to win" games. After rougly 90 hours I'm stilll in early Act 2, taking it slow and enjoying as much as I can)
Publicada el 10 de agosto de 2023. Última edición: 24 de agosto de 2023.
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Nadie ha calificado este análisis como útil todavía
455.3 h registradas (135.7 h cuando escribió la reseña)
best souls experience
Publicada el 12 de marzo de 2022.
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Nadie ha calificado este análisis como útil todavía
3.4 h registradas (2.4 h cuando escribió la reseña)
Игра зашибись, особенно, когда нечего делать)
Publicada el 15 de marzo de 2014.
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Mostrando 1-6 de 6 aportaciones