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10 of 38 (26%) achievements earned:
Personal Achievements
 

Rising House

Reach a population of 70 inhabitants
Unlocked 24 Jan @ 7:34am

First Cycle

Survive 1 Year
Unlocked 24 Jan @ 4:47am

The Return of Mastery

First time Craftsman appear in your community
Unlocked 24 Jan @ 7:40am

Acceptants

Welcome outsiders into your community
Unlocked 24 Jan @ 4:57am

A Palmful

5 new people join the community at once
Unlocked 24 Jan @ 4:57am

Rural Nest

Have 25 completed structures in settlement
Unlocked 24 Jan @ 5:04am

Town-like Density

Have 50 completed structures in settlement
Unlocked 24 Jan @ 6:27am

Awakening of Power

Generate 1,000 electricity
Unlocked 24 Jan @ 7:27am

Reflexive

Activate 1 action
Unlocked 24 Jan @ 3:53am

Old World Tradition

Trade in barter for the first time
Unlocked 24 Jan @ 6:44am



Hope's Hamlet

Reach a population of 100 inhabitants
92 / 100

City of Second Chances

Reach a population of 200 inhabitants
92 / 200

Beacon of the Broken World

Reach a population of 350 inhabitants
92 / 350

Metropolis of Mankind's Might

Reach a population of 600 inhabitants
92 / 600

Five Years Forward

Survive 5 Years
4 / 5

Ten Years of Fortitude

Survive 10 Years
4 / 10

Persistence Symbol

Survive 15 Years
4 / 15

Cement Roots

Survive 20 Years
4 / 20

Quarter-Century Mortar

Survive 25 Years
4 / 25

Say No to Death

Go 3 years without anyone dying
2 / 3

Muted Mortality

Go 5 years without anyone dying
2 / 5

Post Academia

First time Specialists appear in your community

Iron Horse

Produce your first locomotive

Non-modern Expansionism

Settled in a regional for the first time

One Squad

10 new people join the community at once
9 / 10

High ratio

15 new people join the community at once
9 / 15

Cauldron of Attraction

20 new people join the community at once
9 / 20

A Center of Rebirth

Have 100 completed structures in settlement
78 / 100

Where All Roads Lead

Have 200 completed structures in settlement
78 / 200

Dynamo

Generate 5,000 electricity
1,590 / 5,000

Bringer of light

Generate 20,000 electricity
1,590 / 20,000

Core Power

Generate 40,000 electricity
1,590 / 40,000

Regular interventionist

Activate 10 actions
1 / 10

Belter

Complete Conveyor System development

Extra Limbs

Complete Basic Machinery development
+3

3 hidden achievements remaining

Details for each achievement will be revealed once unlocked