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Recent reviews by Dipsy

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
2.6 hrs on record
Worth to play just once if you are a clicker junky
Posted 12 January.
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No one has rated this review as helpful yet
2,593.8 hrs on record (2,212.2 hrs at review time)
Early Access Review
It has another game in the same studio with the same mechanic (which I don't explore it yet)
I recommend it although it is idler game when you do other stuff, the game still progress your number *0*.
It's not hard much to drive into the game wit uncharted territory since you can transcend/reset/rebirth to gain a new perk.
In a simple explanation, you build, you gain resource, you take resource to upgrade, then enough resource to unlock, simple as that.
In more advance explanation, you can get more modifier with the previous resource you gain and last update has more choices for you to progress your game too.
Hope you enjoy this game like me.
Minus point for UI when you want to buy/sell on Caravansery still improve.

Posted 24 July, 2024. Last edited 1 December, 2024.
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No one has rated this review as helpful yet
4,761.1 hrs on record (3,447.1 hrs at review time)
Early Access Review
Idle game with the perk and urge to p2w for fast progression
Gameplay and mechanic was well balanced for not too hard or too easy to grind.
there are active update that buffed or nerfed some mechanic to makee the game not feeling repeatable
Posted 10 June, 2024. Last edited 2 December, 2024.
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21 people found this review helpful
1 person found this review funny
125.6 hrs on record (122.9 hrs at review time)
Early Access Review
Still not Idle.
When you play it and go to another tab or stop playing, it still not increment and stop where it before.

Will decide it again if the game improve
Posted 28 April, 2024.
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No one has rated this review as helpful yet
641.5 hrs on record (11.3 hrs at review time)
Early Access Review
-Main Mechanic : Clicker, Game Idler, with repeat about resource 5 type ; So it's not too much
Not full Idle since it have some penalty to neglect something or some requirement need to make your stabilized status idle and you can restart to gain more permanent upgrade
-Sub Mechanic(?) : Different Random perk, Different Experience : It's not main gameplay so I don't say it much but it still have a room to improve
-Graphic : I like it : not preferential to other :D
-Song : No comment, but it make sense with event of game
-UI : easy to moderate anticipation of game

Con : - technology bar cannot set Que or orderly research
- When the game success in construction or building something it continue with building a vacant house that lead to risk ( chance of trigger event) so it need to sometimes pay attention.
Anyway it's in state of early game but hope it will improve more


Posted 27 December, 2023.
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Showing 1-5 of 5 entries