Exempt
Sweden
 
 
:winter2019cooldog::winter2019happydog::winter2019cooldog::winter2019happydog::winter2019cooldog:
Favorite Game
1,604
Hours played
88
Achievements
Review Showcase
20 Hours played
Amazing concept, terrible execution.

No objectives or progression, feels completely unrewarding. So you've just spent 4 hours exploring and found some special items that let you ride your pet, glide or climb, occasionally finding gear upgrades and feeling a bit stronger. The zone is finished and you've found 1 or 2 artifacts but oh, all they do is increase your boat speed by a few percent or your glider is a few percent faster.

Well, now onto the next zone where all your items turn to garbage and you lose all your specials like your ability to sit on a pet or use a boat, which is what you just got a tiny upgrade for, and if you can't find a special in a zone and no NPC tells you, it's time to search, for another 4 hours, just to find a pair of climbing boots you don't need because you can just jump climb literally anything.

Each zone of the same type feels and plays the same, combat is just a knock down and nuke cycle, pretty much only dying to 1 shots. That's all only if you play the game as intended, otherwise you can just do all the lore landmarks in a zone to get artifact locations and just run from zone to zone collecting artifacts, which gives you levels, which gives you faster transport specials, which is also useless in this playstyle because you don't collect the specials at all.
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