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0.0 jam dalam 2 minggu terakhir / Tercatat 383.8 jam (Telah dimainkan 49.4 jam saat ulasan ditulis)
Diposting: 11 Sep 2021 @ 7:50pm

Ulasan Akses Dini
Game has a good foundation, the gameplay is smooth and clean. If you like rogue likes games, you'll like this one. Basically as you level your character up, you can upgrade individual weapons and access a talent tree system, and develop friendships, all of which you rank up with different currencies, that all come from the same thing, killing enemies and bosses. And you get more currency for harder content which is nice. You'll find yourself not taking as many hits the longer you play as you learn the enemy patterns, which is important for this genre.

Pros:

The weapon enhancement system gives you 3 random enhancements you can level up per play through which is the most drastic alteration to how your character plays. Like turning an assault rife into a shotgun, becoming a spinning blade of death, or actually using the charge attacks on the big axe.

Lots of things to upgrade, which I like.

Strategic ways to use currency during your runs.

The higher difficulties don't just make the enemies HP sponges. They give them added damage and the threat level goes up a lot faster, giving the enemies varying degrees of perks.

Cons:

Typical early access stuff, nothing game breaking. Some things don't work properly, don't waste your money on chef, it doesn't work properly at the moment. Hopefully fixed on release.

There isn't invincible frames when hit, and the enemies can CC you. This can pretty much kill you in the harder difficulties, so you have to play a little too cautiously at times. They do have an item for this though, so hopefully you get one!

Some of the graphics make reading the scene confusing, for example a shocked enemy looks very similar to an enemy thats about to self destruct (perk), and kind of similar to when they enemy is about to use their special move. I've been fooled both ways when things are getting hectic. They do look slightly different, but when your bouncing around the room and moving quickly it can be difficult.

Like I said, great core, put almost 50 hours in it at the time I'm writing this, can't wait to try the full game with all the added stuff unlocked.
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