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Recent reviews by Beef Supreme

Showing 1-6 of 6 entries
3 people found this review helpful
271.9 hrs on record (230.8 hrs at review time)
I want to recommend this game to new players because at its heart, its an incredible experience. The immortal empires game mode is second to none.

HOWEVER

I can't honestly recommend this to a new player due to the exuberant amount of DLC. If you already own the first two games, go for it. For a brand new player you are looking at a COLOSSAL amount of content locked behind paywalls. While the handful of factions you get from the base $60 game are great, it only accounts for about 10% of the actual content in the game. It doesn't matter if this content was developed over the course of 8 years to a new player who would need to spend an extra $60 to play freaking dwarves or the empire or an extra $60 if they want to play Scaven and then an extra $10 if they want to play Scaven for real because the Prophet & the Warlock DLC is pretty much mandatory to enjoy the rats. I know that fans of Warhammer are used to being scalped by GW, but masochists like us are not the norm.

There are other issues such as it taking 6 months for bugs to be fixed or CA threatening to end support because people where upset about a 100% price increase on their latest DLC.

Basically, wait for a DEEP DEEP DEEP SALE.
Posted 31 August, 2023.
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No one has rated this review as helpful yet
203.7 hrs on record (124.3 hrs at review time)
Lets bash rats!
Posted 19 November, 2020.
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No one has rated this review as helpful yet
620.2 hrs on record (523.7 hrs at review time)
hit monster with big weapon. monster die. make bigger weapon with monster bones. hit new monster harder with big weapon.
Posted 3 November, 2020.
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1 person found this review helpful
374.8 hrs on record (30.5 hrs at review time)
Early Access Review
First off, this is easly one of the best Left 4 Dead / Vermintide style games on the market and its still in early access.
You play as space dwarves in a very 40Kish world. You and three other dwarves dive deep into an alien planet in search for shiny things. Then the bugs come. They come hungry and in massive numbers. Pew pew pew while trying to protect all of the shiny things you just collected.

Pros:
- Each of the 4 classes is varried and fun to play
- Guns have a very sastifying oomf as you chunk away a bug's exoskeleton
- BEARDS
- While the game has a very simple art style, the caves can be really beautiful
- There is a nice progression system with each dwarf
- Varried mission types keep things fun
- Barrel physics.
- Devs are super active and update often. They deserve your money.

Cons.
- Randomly generated caves can sometimes be super janky and a pain if you don't happen to have the right dwarf.
- Sometimes enemy spawns can be relentless and unfair while silent explody bugs appear out of nowhere.
- While I like the art style, it may turn some off.


Posted 29 November, 2018.
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47 people found this review helpful
15 people found this review funny
125.2 hrs on record (61.7 hrs at review time)
Let me tell you the tale of Kashmet, the One Armed Rat.
Kashmet was recruited to be the commander of the Vargen Front. A Scaven warband tasked at recovering warpstone from the depths of Mordheim. Kashmet had a loyal warband behind him. His officers, Mik Varr and Drac Rat watched his back and as he led them to victory over and over. As the Vargen Front grew so did they the attention of larger warbands that feared the rats may steal their warp stone from under their noses. Be it overconfidence or stubbornness, the Vargen Front decided to attack the rather powerful 'Cult of the Possesed.' The battle ended in a decisive defeat. Several clan rats where slain and the commanders all suffered permanent injury. Drac Rat lost a leg, but he shrugged it off. He was already slow from the heavy armor he wore, being a little bit slower won't hurt. Mik Varr lost his right eye, limiting his aim with ranged weapons, but as an assassin he preferred to stab his opponents in the back anyway. Kashmet lost an arm though. He could no longer wield his dual warp blades, who's green glow struck fear in his enemies. Unsure of his usefullness, Kashmet went into battle wielding only a club. Instead of being a handicap to the team, Kashmet beat indescribable amounts of ass. Not afraid of death, he charged headfirst into battle with his club. Many a foe received a cracked skull at his hand. Fear of the One Armed Rat spread through the rivaling warbands. Under the leadership of the One Armed Rat, the Vargen Front: Decimated the Cult of the Possessed, Burned Empire ship yards, and destroyed the burrows of the Black Paw Clan. Kashmet's status in the Under Empire grew and grew, but all great hero's must fall. The Vargen Front was charged with destroying the Temple of Sigmar in the name of the Horned Rat. An ambitious mission that Kashmet was honored to accept. It was during this mission that the One Armed Rat squared off against a Maiden of Sigmar. As an elite unit, Maiden's of Sigmar are avatars of the god. Normally one would not face such an impressive foe alone, but drastic times called for drastic decisions. The Vargen Front's flank had been broken. A Matriarch and lesser sisters has reached the more delicate members of the warband and Mik Varr's scouts had suffered injuries and to fall back. As the warp guards reinforced the flank, the Maiden showed her self. She approached wrapped in a holy light carrying a mighty war hammer. She had to be held off until the warband could reorganize their ranks. Kashmet met the Maiden in one on one combat. The Maiden hit hard, but Kashmet was fast. He dodged her slow, but powerful blows and lashed back over and over. Slowly he whittled her down. With gnashing teeth and cunning feats of agility, the One Armed Rat seemed to be besting the Maiden until she finally land a blow. Her mighty war hammer brutaly caved in the skull of the One Armed Rat, slaying him. Although their leader was defeated, the Vargen Front still achieved victory. The Temple Burned in the name of the One Armed Rat.

That wall of text was the story of my favorite character from Mordheim: City of the Dammed. I have never cared so much about any character I have created in any game. He died a few days ago and I am still sad about it.

About the game though. Mordheim is a tactical rpg like Fire Emblem or XCOM. Just like those games it is absolutely brutal. When a unit is defeated in battle, instead of dying right there, they have a chance to just be injured. It can be a light wound or a permanent injury. You can chose from 4 different warbands, Scaven, Sisters of Sigmar, Cult of the Possessed, and Empire Mercenaries. The aim of the game is to scavenge the fallen city of Mordheim for Ward Stone and sell it for profit. As your warband grows you can hire new units, level up each units stats, and buy new gear for individual units. Its a complex game with a very high learning curve. The online play is brutal because your units can still be injured, but it feels so good to get the hate mail when you kill some fools. The developers are very active and the game receives patches every two weeks. They plan on adding new warbands soon. This is without a doubt my favorite game of the year.
Posted 7 December, 2015. Last edited 13 December, 2015.
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7 people found this review helpful
2 people found this review funny
364.5 hrs on record (70.2 hrs at review time)
I bought Bloodborne expecting to never come back to Dark Souls 2. Well... I'm back.
BB had no replay value. Time to put 500 more hours into DS2.




I am having fun still.
Posted 22 April, 2015.
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Showing 1-6 of 6 entries