5
Products
reviewed
653
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Recent reviews by Whatnot

Showing 1-5 of 5 entries
1 person found this review helpful
13.6 hrs on record (13.6 hrs at review time)
Must optimise factories
Posted 1 December, 2024.
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No one has rated this review as helpful yet
22.3 hrs on record
Much better than the other Star War: Battlefront 2.
Posted 29 June, 2019.
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2 people found this review helpful
2,966.8 hrs on record (416.4 hrs at review time)
So good I spent actual money so I could go play it at at a giant LAN party.

10/10 would raid again.

Update: still still good!
Posted 26 November, 2018. Last edited 22 November, 2023.
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2 people found this review helpful
27.8 hrs on record (5.0 hrs at review time)
Life is Strange is different from your average everyday game; it is set within a typical American high school setting with added time travel, and manages to pull this off remarkably well. While some may find some of the characters cliché, this is no different from how students are represented within everyday media. This does result in a number of what could be considered “cringe worthy moments”, but if anything this adds to the believability of the setting as, if you school days were anything like mine, your know this is the norm of this environment.

The game is influenced by titles such as the walking dead, gone home and heavy rain, and players of those games will certainly be able to see their influence here. The main innovation that this game brings is in the form of its time travel mechanic. Through this players can rewind time to change their choices or actions, basing your decisions on how charters react. However there is limit to how far you can travel back; once you leave an area your decisions are fixed meaning you are only able to see the short turn consequences of your actions. This can make choices tricky, and this difficulty is increased by there not necessarily been a correct choice to take. The rewinding time mechanic also adds some intriguing puzzles into the game which give a good impression of the advantages of been able to see into the future. While they are all fairly straight forward in this first chapter, I am hoping that the concept will be extended and built upon in the future chapters.

One thing I must mention is that this game has an excellent soundtrack and the way that it is included within the game is excellent. Rather then been played at random, the creators managed to make it so that most of the soundtrack is played through the actions of your character and this adds to the experience immensely. The opening scene gives a wonderful example of this, and it is something I hope to see in more games.

Sadly the game does have a number of flaws; prime among them is that the lip-synching is awful to the point of almost been non-existent in places. Whenever this will be improved in future chapters I do not know, but I hope so as it takes something away from the otherwise beautifully crafted atmosphere. Another is that I did not find the controls that user friendly at times; with the mouse movements on clicked objects feeling sluggish I would definitely recommend increasing the sensitivity. However if you can look past these flaws there is a gem of a game here which I feel it will certainly provide ideas to take away and think about once the final chapter is done.
Posted 6 March, 2015. Last edited 6 March, 2015.
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2 people found this review helpful
9.2 hrs on record (7.2 hrs at review time)
Perhaps one of the best turn based games of all time. Wizardry 8 is, sadly, the last chapter in Sir Tech's long running Wizardry series.

I've played this game since it initially game out back in 2000, and I still regularly play it today which is a tribute to simply how good this game is. The quest resolves around some mysterious artifacts, an evil dark savant, and an awful lot of random encounters. The combat is turn based, with each of the characters in your party been able to perform actions on each round, which can vary from casting one of the many spells, to playing an instrument, or simply hacking away with your sword.

The spell casting system deserves a special mention; rather than simply having a fixed damage for each spell, they can be cast at a variety of power levels, with lower level spells been easier to cast at the higher levels (up to level seven). This help stop even your lowest level spells from becoming redundant for most of the game.

This game is however fairly hard, (through it is perhaps the easiest Wizardry game), and you will most likely have quite a few frustrating moments, save often because you never know what is round the next corner or whenever the rng will go your way.

All in all if you enjoy any type of turn based strategy games, and especially if you enjoy turn based RPG's then trust me but this game because you are missing out.

Still as great as ever.
Posted 25 December, 2014. Last edited 23 November, 2016.
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Showing 1-5 of 5 entries