29
Produtos
analisados
935
Produtos
na conta

Análises recentes de TheUnshaven

< 1  2  3 >
Exibindo entradas 1–10 de 29
Ninguém achou esta análise útil até agora
1.6 horas registradas (1.0 horas no momento da análise)
I enjoyed the demo of this to the point I *stopped playing it* because I was already sold on the full version and wanted to save the experience for when it was done. I'm glad I did: the demo was impressively polished, but this is even more refined and improved.

Reality Break is an inventive combination of:

- Diablo-style looter, but in SPACE
- Twin-stick combat
- With the ability to use metacurrency to adjust almost anything in the game
- Metaprogression mechanics that mean you can re-set the entire timeline in a similar style to something like Cookie Clicker, but where doing so changes and advances the story.
- And that story seems interested in exploring actual science-fiction timeloop shenanigans rather than having it as a background detail or gimmick!

It's an ambitious pile of things in One Big Jug and I'm very interested to see where it's going. And it's particularly impressive to have come from a single developer.
Publicada em 10 de fevereiro.
Você achou esta análise útil? Sim Não Engraçada Premiar
2 pessoas acharam esta análise útil
0.1 horas registradas
Chill puzzling and great characters.
Publicada em 3 de fevereiro.
Você achou esta análise útil? Sim Não Engraçada Premiar
2 pessoas acharam esta análise útil
0.4 horas registradas
It's wonderful to see this finally out in the wild. Defender's Quest is one of my favourite games of all time, and one of the best tower defence games out there, so I've been looking forward to this for a very, very long time: there's nothing else quite like the Defender's Quest series.

If you like tower defence games, this series was one of the first to make your characters into the towers themselves, and DQ2 uses that as a framework for telling a story featuring both White Hat and Black Hat teams operating in the same environment and ricocheting off each other.

I'm looking forward to playing more of it, and hoping the best for its developers/publishers across time from inception to now.
Publicada em 30 de janeiro.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
3.2 horas registradas
Very well put together and ambitious psychological horror game with good writing and ideas.
Publicada em 8 de dezembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
47.3 horas registradas (5.5 horas no momento da análise)
Very more-ish and interesting strategy game, and I love that it's about tactics and strategy without me needing to worry about APM or economies. I *also* love that I'm having fun just noodling around in single player matches. I look forward to possible multiplayer at some point, but it's not *necessary* and that was what tipped me into trying it out. The fact there's singleplayer with variation because you can play challenges set by other players is also interesting.
Publicada em 8 de dezembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
0.6 horas registradas (0.2 horas no momento da análise)
Análise de acesso antecipado
This is a visually beautiful and cleverly designed neon pile of gloriousness that mashes up Missile Command with a bunch of other arcade concepts. You can be trying to shoot down incoming missiles *and* juggling falling asteroids at the same time very rapidly, and it's a lot of fun.

It also has roguelike unlock paths that gradually expand after each run: impressive stuff.

I also love the commitment to the idea it's playing on technology from the 80s that's folded into the menus and UI, like wiping the roguelike-elements being a "factory reset."

It makes me smile. (Because I am old.)
Publicada em 20 de novembro de 2024. Última edição em 20 de novembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
18 pessoas acharam esta análise útil
0.1 horas registradas
Análise de acesso antecipado
I enjoyed the demo a great deal, and was looking forward to the full release.
It's about cleaning items via minigames and talking to people, and the characters are fun and inclusive.
I've seen some concern that there's no way to 'fail' the game, and that's true but also people love the hell out of "Powerwash Simulator" that does the same thing? I don't see the issue.
It's relaxing, gentle and engaging.
Publicada em 19 de novembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
20.4 horas registradas (2.0 horas no momento da análise)
Lots of fun silly entertainment with big explosions, enormous bosses, and fun along the way. There's a demo, so if the phrase "tower defence + twin stick shooter" appeals I recommend checking that out. It'll be far more effective than any review for giving you an idea if this'll be your sort of fun. Personally, I tried the demo and immediately bought the full version, and it's set up so you can just continue automatically without repeating anything! Thumbs up for that.
Publicada em 31 de outubro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
Ninguém achou esta análise útil até agora
29.4 horas registradas (16.7 horas no momento da análise)
Wonderful hybrid of Diablo and Vampire Survivors with fantastic bone-shattering sound effects.
Publicada em 20 de outubro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
2 pessoas acharam esta análise útil
0.1 horas registradas
This is a very detailed subversion of traditional expand/research/conquer gameplay to create a "postcolonial 4x game."

It's also interestingly meta: it's a game about students PLAYING a game as they work on a research project about a particular historical moment, and research in the game can be progress in that research project.

RPS has good coverage of it here: https://www.rockpapershotgun.com/nikhil-murthys-syphilisation-is-a-ferociously-in-depth-empathic-reworking-of-civilization-and-other-4x-games
Publicada em 13 de setembro de 2024.
Você achou esta análise útil? Sim Não Engraçada Premiar
< 1  2  3 >
Exibindo entradas 1–10 de 29