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A 1 persona le pareció útil esta reseña
5.5 h registradas
With around 4-6 hours of gameplay, it's a short fun little game that doesn't overstay its welcome. The gameplay is heavily inspired by Pixeljunk Monsters. It's on the easier side of things and can be played in Co-Op, making it the perfect game for a casual evening. The artstyle and music are both great.

At full price it's a bit pricey, but I can recommend it on a sale.
Publicada el 6 de abril de 2019.
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A 7 personas les pareció útil esta reseña
8.5 h registradas
Promising base, but the world feels uninspired, incoherent and bland (not in a good way), the skill and ability system is HORRENDOUSLY unbalanced and very limiting and combat feels either like a piece of cake or has you die instantly.

75 Speech skill an hour into the game and you can't get anything done with it. Wtf?
Attribute checks have 9+ requirement - even in the beginning with no way to boost them later
You can spec a whopping 7 Abilities in 30 levels - all of which have to be done following a skill path with trash abilities on the way (edit: On hard at least, I heard you get 3 points per level on easy for some weird reason).
Radiation builds up instantly and is hard to get rid off completely.
While there are many NPCs, they have nothing interesting to say. The "rumor" option is just there for some easter-eggs and barely anything else.

It feels like a true Fallout 1+2 side-game, but fails to truly capture the same experience. It just feels like there was only a small team involved, who couldn't offer the same quality and care.
Publicada el 5 de abril de 2019. Última edición: 21 de junio de 2019.
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