14 คน พบว่าบทวิจารณ์นี้เป็นประโยชน์
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0.0 ชม. ในสองสัปดาห์ล่าสุด / 13.5 ชม. ในบันทึก (8.8 ชม. ณ เวลาที่เขียนบทวิจารณ์)
โพสต์: 12 ม.ค. 2024 @ 3: 33pm
อัปเดต: 12 ม.ค. 2024 @ 3: 50pm

Finished my 1st playthrough so it's time to write a review.
For those who have never played Momodora, you might've heard of the game Momodora: Reverie Under the Moonlight.
This game is not that sequel, rather, this game is the sequel to Momodora III, with this, let me call this game Momodora 4.
But don't let this confuse you, Reverie Under the Moonlight is a distant prequel to Momodora 1, so technically it's Momodora 0.
Now that we got that out of the way let's start the review.

Read the Conclusion part of this review for tl;dr.

Gameplay
The gameplay is very similar to RUtM (Momodora 0), that game was the first game in the series that's considered souls-like, and Momodora 4 is no different, it's still very much a souls-like, even more so because they added stamina system, MP system, and autosaves.
Like in RUtM, you have two weapons, Maple Leaf and Bow, but they don't behave the same way, which makes sense, you can no longer charge your bow, and Momo will throw her Maple Leaf to use it as a boomerang-like projectile at the end of the combo.
Active Items are not a thing anymore, the only item you can use is the Healing Bell, which is not a consumable, instead, it just costs your MP to heal, but it's not broken since your MP doesn't regenerate over time, unless you have a sigil that can do just that.
Passive Items returns and is more expanded, in the form of Sigils, you can craft Sigils or you can find them throughout the map.
You can no longer warp from the bells, instead there's an NPC for teleportation, and it's not present in every bells, basically checkpoints and teleports are separate now.
Movement wise, you don't unlock double jump right away, and later on you can unlock sprint, which is something that wasn't present in RUtM, unfortunately there's no airdash in this game.

But the most important thing of it all, This game has Fishing!!
If you know anything about the developer, rdein, he plays FFXIV, and the fishing minigame is similar to that in FFXIV, but it's basically level 1 ffxiv fishing,
Tap to cast, tap when you see "!!", get the fish, very simple.

Oh, you can also pet the cats, you can even get an achievement for it!

Story
RUtM story was quite dark and tragic, but this one is brighter and more hopeful, that's all I can say, as the dev said the series has always been focused on action and minimal stories, so I'd say don't worry too much about the story, but if you do care, the dev have left you some notes in game that you can obtain at the start of the game which explains all the events that happened in previous Momodora games, so yeah, again, like the dev said, don't worry too much about "catching up"!

Music
It's very much an improvement from the previous installment, it might be related to how the story goes but this time the music has more "colors" to it.

Replayability
Now since I've only finished my first playthrough, I can't really say much about this, but after you beat the game you do unlock an alternate mode and an extra difficulty, and I think the alternate mode is different enough that it might be worth replaying, the game is short anyway, about 6-7 hours long.
Though I think the Sigils system is enough to make this game worth replaying, trying out different builds might be fun.

And after you beat the game, you can revisit the boss fights! I think this is an important feature for speedrunners who wants to practice and fight certain bosses, or for anyone who wants to fight certain bosses over and over again, since some of them are really fun.

Conclusion
Momodora: Moonlit Farewell, or as I'd like to call it Momodora 4, is just like Momodora: Reverie Under the Moonlight, but with Fishing, uh, I mean, it's a huge improvement over Momodora RUtM, with better looking graphics, more enemy varieties, more gameplay features, etc.

If you don't know anything about RUtM, it's a souls-like metroidvania game, and this game is no different.
And if you've never played a Momodora game before, I'd still absolutely recommend getting this, don't worry too much about the story, the game gives you notes at the beginning which explains everything that happened in previous Momodora games.

If you're a fan of Metroidvania games in general, try this game, this game might be short (6-7 hours), but it's packed with quality in every part of it.
Fluid gameplay, nice looking pixel graphics, and great soundtracks.
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