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Reseñas recientes de xlilcasper

Mostrando 1-10 de 10 aportaciones
A 2 personas les pareció útil esta reseña
17.3 h registradas (4.3 h cuando escribió la reseña)
Reseña de acceso anticipado
TLDR;
9/10
A wonderful game with a great concept. Only a few minor frustrations that can easily be fixed.

Awesome game. I love the concept and balance seems pretty good for an Early Access game. I loved it so much I had to show my wife. We played though 3 stars in the first sitting. I love the idea of having the extra helpers.

So, that's the good stuff, on to how I in my infinite wisdom would improve it. The only real issues I had was with the helpers. First the serving helper. It would be nice to be able to assign them to an area or tables. Maybe take control like you do with the cooks and go up and interact with the tables you want them to serve. I had a "VIP" table and my server kept serving it before I could add the special dressing. Also a toggle on if the server would grab a dish with "special dressing" on it would be good too but that might be going to far. Accidents should happen :)

Second, with the cook recording. I had to stop several times from a misclick. In these cases the "ghost" dish was still there and I would have to pick up the fryer and counters before doing it again. I would recommend a button (maybe the same as the summon) that would just reset the recording and remove all the ghost dishes that were placed or interacted with. Roll back your command pattern queue to the start of the recording.

Two minor issues that will in no way stop me from playing but does cause some frustration. All around a great game.
Publicada el 21 de abril de 2022.
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A 4 personas les pareció útil esta reseña
11.7 h registradas (8.2 h cuando escribió la reseña)
TL;DR
This game is great. While building rockets could have a bit more depth and sometimes I feel like I'm just choosing things to check off boxes the core loop and the missions are fun and entertaining. Would love to see an expansion that added a bit more but it is well worth the money.


I did the survey they sent out and didn't see a place to type in my additional thoughts. Then I thought, I can do that in a review.

I've been enjoying the game. I like that i can sit down and play a few rounds or play for an hour or two. The space theme is nice with out being over two tech heavy. Don't get me wrong, I enjoy KSP but if I wanted to play KSP I would, this is a nice change. I get to build rockets and go on missions without spending 45 minutes trying to balance a rocket.

What I would change
The way rockets are designed. I like picking from the menu but I wish there was just a bit more depth. I normally just glance at the price and make sure it has ok reliability then move on. It would be nice if there was a bit more too it than just making sure it is big enough and has enough lift. As a brainstorm maybe it could effect the chance of a success or failure event. Like the the one that still launches but gives you a bonus or penalty. Unsure, just feels like there could be a bit more depth there.

I would like a fast animation option. When doing the missions I often start clicking to speed up the animations. It would be nice in the options if I could turn on "fast mission animations" and they would run at 2-5 x speed. I still want to see them, but I just want them faster.

Tasks of the missions feel disconnected. What I do in one task doesn't effect the other. Would be nice if maybe my energy carried over or maybe some of it. Maybe I could add batteries to the payload and the size of the battery would determine how much energy can go to the next task. Even just 1-2 carry over would help them feel more connected and reward me for playing careful on the first parts.

Let me plan the payload a bit more. Let me see what commands i'll have and give me the ability to tweak or adjust them so I can plan a little before getting to space. This could be hard though because I also don't want to have it all planned out before I start. Right now though I have no idea really if I will need more com, data, energy, ect when I'm planning the payload. I can see that i'll need 12 coms, choose the com module then find out that getting coms is very easy. Maybe show what commands will be different when selecting payload options?

What's great about the game
The mission puzzles are fun and challenging. Trying to work out how to to get what you need is fun. The added heat, thrust, and drift is great. Just when it started to get a bit repetitive those were added in and spiced it up. I would love to see more of these. (Idea, maybe the parts I pick could add modifiers like this? They are cheaper but add in a bit of complexity).

While the list of things I would change is longer then what it is great, the great far out weighs the changes. The game feels relaxed and I'm never rushed. I can plan as long as I want. I might feel pressure to rush a rocket but I feel like I have all the time in the world to make that choice.
Publicada el 8 de agosto de 2021.
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A 1 persona le pareció útil esta reseña
58.7 h registradas (41.8 h cuando escribió la reseña)
Reseña de acceso anticipado
Buy it.
Publicada el 20 de febrero de 2021.
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Nadie ha calificado esta reseña como útil todavía
84.6 h registradas (30.1 h cuando escribió la reseña)
Reseña de acceso anticipado
Wow... just wow. Great game play. I like the relaxed nature of it that lets me learn and not feel rushed. I like that I can totally rip up large sections of my production chains without stressing. Very fun, would highly recommend if factory building is a thing you are into.
Publicada el 4 de febrero de 2021.
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A 1 persona le pareció útil esta reseña
23.2 h registradas (13.2 h cuando escribió la reseña)
Reseña de acceso anticipado
Great game. Very relaxing until something explodes.
Publicada el 26 de noviembre de 2020.
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Nadie ha calificado esta reseña como útil todavía
14.7 h registradas (14.0 h cuando escribió la reseña)
Good game. Been enjoying it a lot. Nice, though low brow, humor. Good mechanics and has replayability. I would recommend.
Publicada el 9 de octubre de 2020.
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Nadie ha calificado esta reseña como útil todavía
86.9 h registradas (30.2 h cuando escribió la reseña)
Awesome game. Keeps sucking me in. Great game to play a run or two then come back the next day and play another run or two, or three... maybe four... I'll stop after five.
Publicada el 8 de agosto de 2020.
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Nadie ha calificado esta reseña como útil todavía
818.0 h registradas (748.4 h cuando escribió la reseña)
I play on a private server with some friends. Great game that way. Very challenging starting out but difficulty tapers off mid-game. I would recommend a few quality of life mods. S+ comes to mind, builders hat, ect.
Publicada el 4 de enero de 2020.
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A 1 persona le pareció útil esta reseña
10.3 h registradas
Reseña de acceso anticipado
So I bought this came because I remember playing sim-ant back in the day. Finished the current content (it is still very early access) in a day. Finished it in a day in which I had thing I need to get done. To call this game a sim-ant clone does not do it justice.

This game is fantastic!

If you enjoy strategy games and RTS's this is a game for you. I eagerly await more levels and ants.
Publicada el 28 de enero de 2018.
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Nadie ha calificado esta reseña como útil todavía
5.7 h registradas (4.0 h cuando escribió la reseña)
Must have for Computer Science Students. Hours of fun
Publicada el 5 de enero de 2016.
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Mostrando 1-10 de 10 aportaciones