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Reseñas recientes de You-fools

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Mostrando 21-30 de 64 aportaciones
Nadie ha calificado este análisis como útil todavía
3.3 h registradas
I missed out on the chance a couple years ago but I've managed to finally snag the Go Outside achievement legitimately. This game's legendary. Go try out the demo then go buy this game and enjoy the hell out of every second of it.
Publicada el 30 de octubre de 2021.
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Nadie ha calificado este análisis como útil todavía
14.9 h registradas (9.3 h cuando escribió la reseña)
Once again daniel has knocked it out of the park. The card game itself is already extremely well designed, great fun to create synergies and go far in runs.

And the game beyond that is fascinating, Absolutely wonderful experience, highly recommended.
Publicada el 20 de octubre de 2021.
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A 2 personas les pareció útil esta reseña
156.4 h registradas (63.2 h cuando escribió la reseña)
It's online tabletop games. Any if you're patient, brave or skilled at scripting. Any tabletop game. ANY. If you own steam and play video games there's no chance you'll dislike this.
Publicada el 18 de septiembre de 2021.
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Nadie ha calificado este análisis como útil todavía
82.4 h registradas (1.1 h cuando escribió la reseña)
It's cookie clicker. There's not much more to say. The soundtrack also absolutely bangs. C418 knocked it out of the park yet again.
Publicada el 4 de septiembre de 2021.
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Nadie ha calificado este análisis como útil todavía
958.1 h registradas (575.0 h cuando escribió la reseña)
It's like meth but ONLY withdrawal.
Publicada el 4 de agosto de 2021.
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Nadie ha calificado este análisis como útil todavía
41.5 h registradas (3.9 h cuando escribió la reseña)
With continued support from Abrakam after Roguebook's release the game has significantly improved. Especially after playing quite a bit more recently I've thoroughly enjoyed the game and with the release of the upcoming new hero I'm sure to get another 15 or so hours of fun out of the game.

Now that a lot of the initial issues I had with the game have been ironed out and important features have been added I can confidently recommend this game as a high quality roguelike deckbuilder.
Publicada el 30 de junio de 2021. Última edición: 9 de diciembre de 2021.
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A 1 persona le pareció útil esta reseña
173.1 h registradas (4.3 h cuando escribió la reseña)
Reseña de Acceso anticipado
The best shoot em up game on the market, by a large margin. If you are completely new to shmups buy this game, if you are uninterested in shmups buy this game, if you love shmups buy this game. At its current price with this amount and quality of content I feel like I'm robbing the developer.

This game should be used as a case study for its mastery of progression, accessibility and ability to break taboo. The Void Rains Upon Her Heart's story is bizarre, the visuals without context are strange and in some ways can cause disgust. The game's presentation is so endearing and light. It tackles extremely dark themes in an approachable and nice way that few games have ever successfully replicated.

Genuinely the only thing that is holding this game is its publicity. Spread the word because I've yet to see anyone who has played this game and hasn't enjoyed it enough to recommend it to someone else. Veyeral Games has really made something special here.

Stop reading this and play the game.
Publicada el 24 de junio de 2021. Última edición: 11 de abril de 2023.
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A 2 personas les pareció útil esta reseña
0.0 h registradas
This DLC does literally everything right. It adds significantly more to the game, wraps up the story in an incredible way and just nails it the whole way through.

The first ever experience that's made me legitimately cry with joy. Just so incredibly good. Buy it ASAP
Publicada el 6 de marzo de 2021.
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A 1 persona le pareció útil esta reseña
400.6 h registradas (18.9 h cuando escribió la reseña)
An incredibly niche and extremely unique game.

This game has gripped me like nothing else I've ever played and even now after completing the game and essentially doing everything the game asks of you I still feel drawn to just live and travel through the world.

This game initially didn't hook me at all. It felt clunky, awkward and downright unfair. I came back to it every now and then and when I finally began to STUDY outside resources surrounding the game things finally clicked and in my first co-op playthrough with a good friend I absolutely fell in love with the game.

Nothing else in my mind even comes close to replicating this experience. There are games that have better pixel art (though I can't think of any off the top of my head). There are games with better AI. There are games with better stories. There are games with better setting and atmosphere. There even may be a game out there with a movement system that comes close to replicating the depth that this 3 button + movement control scheme has created.

However NOTHING combines these mechanics and concepts so incredibly well as Rain World does.

Even now after all this time people are discovering new methods and techniques of moving this little slugcat around in ways never thought possible. Learning how to not only avoid and travel but dance around the world and creatures in it is one of the most unique experiences I've had with a singeplayer game.

Yes the beginning of this game is obtuse. Yes there are moments of frustration where control can be lifted from the player in awkward ways. But nothing comes close to replicating the journey and discovery that this game creates.

I'll absolutely recommend this to everyone I know. It's not going to hook them all, but the people this game clicks with will never forget it.
Publicada el 27 de diciembre de 2020. Última edición: 6 de julio de 2021.
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A 1 persona le pareció útil esta reseña
0.3 h registradas (0.1 h cuando escribió la reseña)
A game full of puzzles, but not a very well designed one.

The level design is annoying as some levels are exceedingly large meaning the solutions require unnecessarily filling in space with lines when the level could have just been smaller. Filling in large spaces isn't even remotely challenging, it's a complete waste of time that doesn't add to the puzzle at all.

There was no thought put into the sequence of levels. Simple introductory levels to concepts such as wrapping around the outside take place 7 levels past the first 3 times you've already used the concepts.

I guess the title of this game does fit in the sense that all of these levels were just poured out from a random level generator and slapped into a group of 100 then shipped.

Also why the hell is there unchangeable mouse acceleration in a game about clicking and dragging. Unbelievably frustrating to deal with.
Publicada el 17 de noviembre de 2020. Última edición: 17 de noviembre de 2020.
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Mostrando 21-30 de 64 aportaciones