14
Products
reviewed
1087
Products
in account

Recent reviews by vetmode

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Showing 1-10 of 14 entries
1 person found this review helpful
1.2 hrs on record
Well where to start? It's a nice game in theory but when you fail to flee combat the entire game crashes and you lose your progress. Saving is quite complicated in that you can't save without exiting the game? There is quicksave too but it's buggy. The controls are weird but not as strange as the menus. How about one menu to save, check the map, check your characters, etc? Nah we'll split it into 5 different menus that all have their own hotkeys. Battles are not that great either, animations are very poor (not that there's many of them) and when you enter an attack your character will wait 2 seconds and do nothing before the attack animation starts. How about a speed battle option or auto fights? It's really just annoying. I will be trying to finish this because the story seems nice but it's already wearing me down.
Posted 26 October, 2018.
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13 people found this review helpful
0.3 hrs on record
Unacceptable behaviour from the developer. First they change the game to be LESS historically accurate, then they tell the community to either not play it or mod it out themselves. You as developers should do your best to make the game better for us customers and when you make a mistake at least own up to it. But double down with snarky remarks? You don't deserve ANY customers. There are plenty of other developers who value player input and respond to it in a constructive and friendly way.
Posted 26 September, 2018.
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14 people found this review helpful
1 person found this review funny
6.8 hrs on record
Yikes. Worms W.M.D definitely signals the death of the series.

Where do I start? The camera is terrible, constantly taking you out of your zoom level and location for every air strike. The hit boxes are atrocious, snipe a worm in the head? Nope you missed and it goes right through him. Then when you manage to kill more than one worm at once - which is most of the time - you always get a forced but at leasts skippable replay. Then there's the lackluster art which compared to worms 3 just feels cheaply made. And for whatever reason you're not allowed to move the game window when playing in windowed moe? Oh and you can't fast-forward the enemy's turns. Snoozefest.

I can't really think of a single reason why anyone would pay money for this when earlier games like Worms 3 did it better. The only difference here is the crafting ability which in my opinion is more of a nuisance and a distraction anyway than the traditional crates with weapons. And then there's the clunky and weirdly controlled vehicles like the chopper and the tank. Which really only use the uzi and bazooka shots while your worm gets a different skin. Team 17 is definitely squeezing the last milk out of this IP. There's just one word to sum up everything about this game: Cheap (unlke the selling price)

If you're a big fan of the worms series then I guess it's worth checking out. For anyone else I can definitely not recommend this one.
Posted 1 August, 2018. Last edited 1 August, 2018.
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No one has rated this review as helpful yet
161.8 hrs on record (33.0 hrs at review time)
Early Access Review
Slay the Spire is a game with a lot of heart and passion. From the dialogues, the storyline, the quest events to the art and even the soundtrack you'll notice there's a lot of attention to detail put into the game.

The difficulty is challenging but fair. If you are low on health and too greedy and forego healing for a card upgrade you have a high risk of dying to a strong encounter - but it will be your own fault. Aside from that the balancing act between the clever card and artifact system allows you to build near unending combinations of deck strategies to tear down even the strongest bosses.

Currently you can get about 10-20 hours of fun out of the game in my opinion. This will allow you learn the intricacies of the game and unlock most of the hidden items and new cards. If you are a big fan of the card system however you can probably get a lot more play time out of it. That being said, this game is still unfinished but already packs a lot of fun for a very decent price.

Highly recommended!
Posted 27 July, 2018.
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1 person found this review helpful
50.8 hrs on record (22.5 hrs at review time)
At first I thought this game would only please fans but damn it really is ticking all boxes. Lots of fun as long as you don't use the DLC horses which have max stats. Cheats ruin the fun. Apart from that it's a solid game that is seriously delivering some tough slaughter action. Here's hoping for a sequel!
Posted 4 March, 2017.
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4 people found this review helpful
54.8 hrs on record (1.7 hrs at review time)
This is actually a pretty fun game depending on three factors:
1. You played Ragnarok and enjoy a dash of nostalgia
2. You like clicker games (or specifically clicker heroes)
3. You use cheat engine speed hack x200

It's an obvious Cash Grab by Gravity, the same way they've made classical Ragnarok Online pay2win, this little game here is no different. The prices of the emperium (upgrade) packs go up to 100$ which is just ridiculous. Some people no doubt will be tempted to spend money on this considering the grinding is HORRIBLY slow but please don't. Cheat engine will help you out and make the grind durable thanks to the speed hack. Playing this at the original speed is just masochism.

Anyway. I fulfill all the criteria and I'm having a lot of fun so far. The rebirth mechanic that was taken from clicker heroes actually fits the Ragnarok setting very well. And as for the hate about the monster sounds, well come on it's Ragnarok!
Posted 18 February, 2017.
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1 person found this review helpful
2.8 hrs on record
It's a cute game. Recommended if you played the original for the gameboy. Otherwise, I would only recommend this on sale. The graphics are nice, the difficulty level is actually still quite high (for modern games) but at least they added a respawn instead of the old instant death gameover. Still not really a game for kids. Graphics are fine, music is great, voice acting on point. Unfortunately it won't take you more than 2-3 hours to finish and the replay value is zero. In fact the only thing you can do is unlock a few gallery pics, sounds and to fill the treasury by collecting more money. But the levels are all the same and it will take you more than 5 playthroughs to see a visible difference in the collected money and gold. Play it once, spare yourself the perfection.
Posted 9 February, 2016.
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2 people found this review helpful
24.2 hrs on record (2.3 hrs at review time)
Storm 4 could be fantastic, unfortunately it's not.

Where to start, to begin with it didn't recognize my Nvidia 980 and played with the onboard Intel card instead. So I had to open Nvidia settings and force dedicated graphics on the game from the Nvidia panel. That took care of the slideshow framerate.

After that I noticed the SPEED of this game. Battle speed is increased, it feels a lot more intense and makes it more fun than previous versions. They also removed the seal/awaken/ultimate configuration and your character can enter true form simply after a certain amount of HP is lost. The graphics are much improved and look even more anime like. In fact the entire intro is made with ingame graphics and it's sometimes hard to even make out that it really is 3d graphics. The sound is nice but nothing special, unlike other people I did not notice any sound glitches or stutter.

However there is one gigantic flaw to this game. It crashes, it crashes A LOT. It crashes when I play VS against the CPU. It crashes in online battles against other players. It crashes in practice mode and worst of all it crashes in story mode. This is especially infuriating when you've just finished one or two scenes of a story chapter with S rank and then crash on the third battle losing everything you've just achieved.

So despite the beauty of this game. I can not recommend it to anyone unless you have masochistic tendencies to lose your progress and crash to desktop every half or so hour. This game should've never been released in the current state. Despite its beauty it's a painfully clear rushjob.
Posted 5 February, 2016. Last edited 5 February, 2016.
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4 people found this review helpful
1.0 hrs on record
A very simplistic tower defense game with a few unique twists which unfortunately don't manage to make it any better.

There are six basic towers, three of which you have to unlock again in every single game you play. Tower upgrades are done with speciality drops which then change the flag color on your tower and give it more damage (were the devs too lazy to create upgraded tower models?). Building is done with a builder guy and can in fact only be done that way. Your builder also dies on monster contact and can pick up some left over coins from killed monsters. This makes the game hectic and kind of annoying, because you have to pick up the coins and upgrade drops quickly before they vanish, at the same time you also need to keep track of your towers. It's not a bad idea, has been done before for sure, but it only turns out to be a chore.

The game's graphics are ok, very simplistic but that has a slight charm to it. Same with the sound effects and music. The biggest shortcoming here is the lack of a speed up button though. Maps take forever to finish and given that you only have 3 or 6 towers with the upgrades doesn't make this any fun. Especially since you have to run around the map and frantically collect drops without touching the spawned monsters. You also can't call monster waves early nor are there any rewards to play in an ascetic style playing with as little coin spent as possible. This could be an ok flash game I guess, but even then it would be playing in the smaller leagues as there are plenty of better tower defense games around, even the free ones.
Posted 1 January, 2016.
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1 person found this review helpful
6.7 hrs on record (3.6 hrs at review time)
Early Access Review
A fun dungeon crawler similar to Isaac or early Zelda. One hit kill obstacles and unrelenting boulders smashing into you at single second evasion times are a bit of a damper. Especially if you have a good run, great stats and a treasury of items - yet a single moment not being on the lookout will still get you liquidated.

Is that something you want? Well maybe it is. Maybe it's not.

Personally it made me quit the game for good even though I'd like to explore the later leves. But seriously it's so hard to spot these two traps sometimes in all the effect and projectile firework, it's like playing Russian roulette. And keep in mind you can't take your time either since every level has a time limit. Maybe remove the one hit killers at least on easy mode?
Posted 8 July, 2015.
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Showing 1-10 of 14 entries