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Son iki haftada 0.0 saat / kayıtlarda 101.3 saat
Yayınlanma: 16 Ağu 2020 @ 13:23

This isn't very complex. If somehow you are reading this and DON'T already know the core gameplay loop here, it's this:
- you get deliveries from one place, you take them to another. Sometimes with a vehicle, sometimes on foot. Terrain varies from rocky plains to mountains. Flat, hilly, treacherous.
- Sometimes bad people are on the way.
- Sometimes scary ghosts are on the way.
- You are given the means to deal with these.
- While you make your deliveries, you reconnect people living in the boonies, and disconnected bases. You also build helpful infrastructure. Sometimes the infrastructure that other people have built in their games will show up in yours.
- You do this for many hours, play through a 5 hour end game, then watch credits twice.
- It's Kojima crazy for the duration.
If any of that sounded fun? You should probably play this. If it sounded stupid? You should probably not play this. For me, I read all the reviews and what sounded good to me was a game around making deliveries. I can get behind that. I had a blast for about 95 hours making deliveries, and was annoyed for 3 of the final 5 hours, and watching cut scenes for the other 2 hours.
10/10 would buy again.
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