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Nedávné recenze uživatele Mandalore

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1 osoba ohodnotila tuto recenzi jako užitečnou
686.5 hodin celkem (191.8 hodin v době psaní recenze)
Recenze předběžného přístupu
One of the best co-op vs AI shooters I've played in years
Odesláno 30. června 2019.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
318.6 hodin celkem (124.4 hodin v době psaní recenze)
Recenze předběžného přístupu
Game is in a much better spot than it was before, updates are coming quicker and TW is actually listening to the fanbase for the most part. If you liked KF1 or are just a fan of co-op v AI games then KF2 would be a good game for you, but I would recommend getting it on sale rather than full price.
Odesláno 6. května 2016. Naposledy upraveno 6. listopadu 2016.
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10 osob ohodnotilo tuto recenzi jako užitečnou
4 osob ohodnotilo tuto recenzi jako vtipnou
33.8 hodin celkem (0.5 hodin v době psaní recenze)
Giant ♥♥♥♥♥♥♥ middle finger to anyone that pre-ordered by having every pre-order bonus be obtainable on day 1, as well as giving a discount to boot. Completely unacceptable, punishing pre-orders is a ♥♥♥♥♥♥♥ joke. Game also runs like complete garbage, I can barely hold 30 fps anywhere. DO NOT buy this until they fix the optimization, it is absolutely atrocious unless you have a very high end setup. I am really dissapointed with this release, I was very much looking forwards to playing it but I guess I'll just have to wait.
Odesláno 28. ledna 2016.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
1,762.8 hodin celkem (559.7 hodin v době psaní recenze)
This game is awful but I still love it after all the years.
Odesláno 17. října 2015. Naposledy upraveno 7. listopadu 2020.
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1,110 osob ohodnotilo tuto recenzi jako užitečnou
42 osob ohodnotilo tuto recenzi jako vtipnou
91.4 hodin celkem
Recenze předběžného přístupu
Starbound is the perfect example of when "Early Access" goes wrong. I backed this game a long time ago with several of my other friends who couldn't wait for Starbound's release. After receiving a RIDICULOUSLY large sum of money for their pixel game, Tiy and the rest of the devs have failed to release a finished product after missing their release by over a year, coming up on 2 years. Because they have already been paid a ridiculous sum of money for their incomplete game, they do not have the motivation to finish their PIXEL RANDOM GENERATION game. I have played this game since day one, and it has barely evolved since then. Exploring planets seemed fun at the very beginning, but it gets old real fast. The different races mean nothing, and will maybe eventually have different effects. Gathering minerals is almost always the same and repetitive for each planet and sector, bosses are unimaginative, boring, and easy. The "new" questing system that has been added is boring and monotonous, the missions seem almost pointless in that they only exist to stall the player before more real content is added. If you are thinking about buying Starbound, turn away and play Terraria instead. You will have a much better time, with a complete game that is still receiving more content at a better rate than Starbound, an unfinished game. Chucklefish really needs to step up and finish this game, its honestly pathetic that it is still early access. Do not give Chucklefish any more money until they take the action to actually complete and polish this game. Until Chucklefish gets their ♥♥♥♥ together, this game will remain a disappointment to me and many others who were expecting much, much more from the lazy devs at Chucklefish.
Odesláno 31. května 2015.
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15 osob ohodnotilo tuto recenzi jako užitečnou
13.1 hodin celkem
Pros:
-good story
-good gameplay
-good MC
-lots of different ways to achieve each objective
-fun abilities
-many different ways to dispose of people/monsters
Cons:
-ROABIES

8.5/10
Odesláno 8. prosince 2014.
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Nikdo dosud neohodnotil tuto recenzi jako užitečnou
33.7 hodin celkem (30.1 hodin v době psaní recenze)
9/10, very good story and gameplay; nothing is more sastifying than watching flying limbs after doing successful power attacks.
Odesláno 6. července 2014.
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