7
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57
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Recent reviews by mady

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
1.8 hrs on record
There is a creative outlet I know for sure which my enjoyment hasn't hindered during the past years, and it is literacy. The ability to tell is just as important as the ability to show. I was recommended this by a silly youtube short thinking it was the one size fits all for the introduction of what creativity is; a far reach for a 90 minute experience, but it tells you exactly why people search for these answers. We see others and wonder what makes them think of this, what makes them do that a certain way, almost, what brand of machine they're using. But it's nonsense. To intentionally seek this machine and to convince yourself that it exists, to give it a location, a size and appearance, there is no such thing. You could succinctly chalk this up to a foreign metal object being inside the body a quick road to death, but what it truly is is that you are the machine. Your day to day life is the result of what your machine has produced, and (a stark realisation to me when I was presented with it) much like posts on social media detailing how AI is taking its own work and spitting out unrecognisable garbage, your work being compared to solely your work would render nothing useful and only serves to make you even more miserable, make you ask more questions and ultimately get nowhere. At times I truly felt like I could have made these games, the subjects that were being brought up and the spontaneity of it all; so fluid and random, however you get the moments where you're forced to look at something and accept it. Depictions of loneliness and mental health (no matter if it were so in coda's case) were on point with my own thoughts as well, I thought the chat bubble game was brilliant. When reflecting during the credits and whilst writing this review, I can see plain and clear that my attempts to use people in the past in order to pseudo-cheat my way to creativity prowess was like squeezing blood from a stone. In terms of the game itself, I could not think of how to improve the flow and ambience; music, showing where to go, the gamey bits was good is what I'm trying to say.

The latter half (quarter?) was the real eye opener of this experience however. I've experienced firsthand wants for external validation, up to this point the only reason why I create anything is to show it to others. When you break it down to that, it doesn't make sense to me as I'm usually a selfish person and put myself first in most situations, hence this must explain why I resonated so much with the somewhat breakdown prior to the train station scene. Whether it be from curiosity, loneliness or how it is put in the game at one point, an addiction, there have been times where I couldn't stop. Where it became the other person putting a sharp end to our relationship or their work. I couldn't understand why they'd go through what looked like self sabotage in my eyes, I thought I was nothing to do with it. I tried to use the bucket to save a sinking ship. Granted, I don't have the most solemn, emotional game collection on this platform, but no other game from it has made me cry. Whether it was the music, the pacing (in terms of understanding/learning game development, my needs were certainly satisfied. It's about ideas, crafting a gameplay experience and making it your own. So many times I found myself saying 'I know why I looked at this, I know why this was shown to me; I know other games have demonstrated this such as the stanley parable and superliminal but nothing on this basic a scale, where one might be at the beginning), or the amount of questions it had already given myself, I realised what I had done. If you ever see this zoe, I'm sorry. Watching the narrator going from making an appeal, being all joyous, there was this moment between this and the breakdown. He talks about how he knows what he's doing is making it worse but he can't stop. That was me. It took the prologue and this step being in such a short amount of time that I could achieve rational human feelings and empathy for once to know that it was wrong. To actually change my perspective of him without being explicitly told. I never looked inside myself to find this, because I was always sure what I was doing was right. I can't say it wasn't unlike the narrator's experience, an addiction. Constantly seeking out new times, conversations, more, more more. Being told that I'm the reason why negative things happened, why I was causing all these terrible things, and continuing to be the exact same person. It's why I don't think I can ever look you in the face again, because any peep out of my mouth is going to be the push that the straight-down rollercoaster of my overbearing behaviour needs to hurt you again. It's a formula I need to apply during the rest of my life, however many more of these games or therapy appointments it takes, because I wasn't there for you then. I'm sorry.

I will try my best to be creative, davey.
Posted 10 July, 2024.
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No one has rated this review as helpful yet
0.2 hrs on record (0.2 hrs at review time)
the game's fine this is just a dislike for the new ui
Posted 15 June, 2023.
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No one has rated this review as helpful yet
2.2 hrs on record
i'm not sure how other people would find this game, if you like the aspect of being in a kitchen then i think you'd find some enjoyment out of it, but i found the whole game to be a bit unfinished: some news articles in-game have broken titles, you can't change the music folder path and other various glitches/inconsistencies i noticed. the main point i'm using with my recommendation is that it's not worth 15 quid, if you pick it up on sale then it could be good but i'm still not convinced
Posted 8 April, 2020.
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No one has rated this review as helpful yet
1.5 hrs on record
yes, the letters may look nice, that's what we're all thinking

don't let it fool you
behind it is well, a bad game
if you want a good platformer just be sane and get super meat boy or whatever instead
caused me so much pain when i didn't need it

do not buy even if its 79p
Posted 22 August, 2018.
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4 people found this review helpful
23.8 hrs on record (2.1 hrs at review time)
i am proud to have this game in my library

this is an exaggerated audio visualiser encorporated with cars with amazing graphics. even with my laptop.

pros
you don't have to save music in "music"
easy to navigate menus
good sound quality
amazing graphics

cons
idk if its just me but drifting is next to impossible

the only song i've found so far that doesn't really work with this is dr - i keep holding on (my hope will never die)
it's a bit too fast paced

DEVS
could you make it if theres a really hard drop some buildings like shake and crumble? thx
great game
so worth the money
Posted 4 May, 2017.
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1 person found this review helpful
7,054.3 hrs on record (135.0 hrs at review time)
well what can i say about this game that isn't good? there's way more to this than you thought it would include. fully customizable cars and more than 10 gamemodes. would definitely recommend to anyone, even if you hate football (UK).

so addictive especially with the DLC, buy the game now!
Posted 15 February, 2017.
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1 person found this review helpful
0.8 hrs on record (0.4 hrs at review time)
this game was better than i thought. although it took up 5gb and took hours to download i was thinking ugghhh but it was ok for a free game. next day steam finishes the download so i play it then.. the graphics were great and gameplay was fun! only played half an hour currently but will play more in the future! definitely worth trying
Posted 15 February, 2017.
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Showing 1-7 of 7 entries