10
Products
reviewed
415
Products
in account

Recent reviews by SwampFox88

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
1.6 hrs on record
Buddy barks at what sounds like an invisible small dog in the corner of every other room that barks back and is very annoying. The game has barely expanded upon the 1st one and seems very lackluster. The hardest difficulty is unbearable since you have to use your dog to kill every zombie and you get 4 rounds per mag & ammo pick up with is not even balanced or fun, just frustrating to play. - Refund requested @ 90mins
Posted 18 March, 2024.
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No one has rated this review as helpful yet
19.2 hrs on record (11.1 hrs at review time)
The game is a great rendition of SOCOM like gameplay. My only gripe is that the AI is brutal and most coop missions are unbeatable.
Posted 9 May, 2023.
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2 people found this review helpful
1 person found this review funny
282.6 hrs on record (31.1 hrs at review time)
Great Gameplay / Mechanics - Poor UI and Progression

PROS:
- Fluid placement of squads (dots that show units in cover and where their respective spacing in the open or behind a barrier) which is much better than previous COH games
- No longer need Engineers to construct buildings (HQ spits out a team of guys to construct a building)
- Able to provide starting units with upgrades to make them fierce veterans by late game (additional weapons added to squad, heath upgrades, decrease special abilites cost and time to use)
- Lots of Armored vehicle variants and AT options at your fingertips to fight against them
- Graphics are more impressive than were show pre release so that was huge relief (initial models looked like clay figurines or toy models)
- DESTRUCTION is AMAZING

CONS/Fixes Needed:
- Maps designed with poor vehicle navigation in mind (your vehicles will either slow spin showing their rear armor and get smoked or they get confused and turn in 3 different directions when surrounded essentially doing a burn out to their grave
- UI is an absolute mess with notifications popping up when creating a squad and they overlay on top of one another with party invites, joining, messages and they are all very large
- End game stats are WAY off with sometimes showing the worst member of your team with the highest stats even after a manual calculation of all units dmg done and efficiency. Had a game where one team member had under 100% efficiency while mine was over 1000% and his damage was higher overall and when manually calculating it on the UNITS tab at the end game stats I had well over double his damage from infantry alone. This applies also to the graphs which rarely show any dips in army values even after you wipe their entire army. Some serious work needs to be done to revise these end game charts.
- Sound is VERY hit or miss. Planes sound amazing and bellowing overhead while they drop their payload or units onto the field while tanks and ESPECIALLY infantry sound lacklaster. The basic infantry's rifles literally sound like they are having a paintball battle and is laughable at best. As a suggestion, go back and listen to COH 1 and tell me that those weapons don't pop like they should. Rifles are very loud in real life and should reflect in a war game and at least sound like they hurt a little. They need a lot more reverb and pop to it to feel enjoyable to use.
- A huge problem also is at the end games stats, I've noticed that the majority of the time if any member of the team (even if they are not in your party like during a 4v4 random multiplayer match) if any hits CLOSE on the end game stats then everyone is booted from the end game stats sheet back to the main menu which is disappointing since most of the time you spending 30 - 40 mins fighting to see what you did and what you did it with to know what is working in your strategies. This was better on COH 2 but still needs improvement regardless.
- There is no Kill Count any more on your units mid game... this is fun stat missing on the in game UI and needs to be returned like it was in COH 2
- An alert needs to be made if your machine gun or Sniper teams are under attack since most times i can kill my friends units without him even knowing that his units are being ambushed and are eliminated before he has a chance to respond.
- Pings are weak on the minimap and it's hard to show my allies where enemies or points of interest are on the battlefield.
- Missing a button to show who owns what units on the battlefield (used to be left Alt on COH 2)
- Light tanks take too much dmg from light machine gun fire and are eliminated too quickly to even be a valid use armored vehicle and will soon see little to no use post lauch (1st month of playing)
- Infantry take too little damge either behind Heavy Cover or even out in the open - needs a faster Time to Kill for all infantry since their are so many options now to reinforce on the battlefield with APCs and Medic Trucks.
- Accuracy negation on retreating units is ridiculously low and feels like you can hardly secure a retreating unit kill unless you use a heavy machine gun team. To balance this, the retreating units retreat speed needs to be increased since most light armored vehicles and chase all the way home to eliminate your retreating unit on most occasions.
- Missing progression system / no ranks or leveling system leaves playing feeling empty or unrewarding. Everything feels like a waste of time "just for fun" and no unlocks being provided for at least cosmetics or different commander abilities. Needs a lot of improvement in this category.


I'm sure there are more issues but those are the major flaws that I feel could be tinkered with to make a much more enjoyable experience.


Posted 27 February, 2023.
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No one has rated this review as helpful yet
50.2 hrs on record (4.3 hrs at review time)
Excellent VR conversion. Took a minute to find a controller configuration that functioned properly but after 10 mins of tooling around I got a setup that is super enjoyable. Hope everyone gets this working for them if they purchase it as well. Got it on sale for $25 and it's worth every penny.
Posted 28 October, 2021.
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1 person found this review helpful
95.9 hrs on record (9.5 hrs at review time)
1st 10 hrs over in a flash, loving the gameplay and story line. Not a perfect game, just a really outstandingly fun one. 8.5/10 (5 being average)
Posted 2 April, 2021.
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No one has rated this review as helpful yet
1.3 hrs on record
I am a huge fan of the Conflict DS games from the OG Xbox days but this game's control scheme is unusable. I had to download a separate controller remapper for Xbox (antimicro) just to get it to be intuitive enough to play. The unplayable part of this game is the fact that if you go on top of a small box to pick up an object, you are permanently floating on that new plane of existence and cannot lower the character model without reloading your save. Saves don't overwrite correctly either so good luck starting back from a previous save. If you do happen to go on a path that was not intentionally (like falling from a cliff) instead of falling you will be locked in the sky and unable to return to the previous ledge without reloading also. This becomes a huge issue if you have a full 4 man team and the pathing decides to run them off a ledge.. your whole squad will now become stuck in the air and you will have to reload. I really wanted to enjoy my day off by reliving the nostalgia and thought I grabbed it for a steal for $1.00 while on SALE. What really happened was I just got a dollar stolen from me. I highly reccommend just downloading the emulated version of this game. Screw paying for it at it's current state or playing it even for free. Disappointed.
Posted 1 November, 2020.
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2 people found this review helpful
80.6 hrs on record (53.6 hrs at review time)
Feels like Left 4 Dead 2 and Red Faction and a baby that turned out to be a dwarf who grew up to be a miner and an alcoholic. Reccommend 1-10 scale (5 being average) I would give this a solid 8.00 out of 10. Addictive, fun, but still feels limited. 4 Classes with only 4 main weapons each. Would be more fun if the story was more fleshed out. The bare bones of the game wants you to mine minerals and gold and level up. Still very enjoyable nonetheless!
Posted 24 September, 2020.
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4 people found this review helpful
7.2 hrs on record (6.2 hrs at review time)
Take everything you love about Fallout 4 and take it out to pasture and blow it's brains out. You can't mod, you can't individually place items in your CAMP (settlement) and there is always this feeling like you've already seen all of the content because 99% of the assets are ripped straight from Fallout 4. It does not feel fresh or wanted. 4/10 .... you can do better and we expect better.
Posted 16 May, 2020.
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1 person found this review helpful
25.6 hrs on record (12.7 hrs at review time)
Early Access Review
At the moment of writing this review I only have about 11 hours played, but it has been a thrill ride.

The gun play is great, the sights are all on point and you can dual wield any weapon combo you want to. You have the pleasure of upgrading each weapon and purchase perks to maximize the effectiveness of your play style.

The game is constantly being updated and is still in early access so be patient with things that may still be buggy.

All in all, no regrets on my purchase and I hope to see more people get interested in this VR title to team up and take on the harder challenges (which I still cannot beat solo and I'm almost max level).
Posted 9 December, 2017. Last edited 9 December, 2017.
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41 people found this review helpful
10 people found this review funny
1.7 hrs on record
Absolutely the worst open world game I've played yet.
Posted 8 October, 2015.
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Showing 1-10 of 10 entries