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지난 2주간 0.0시간 / 기록상 10.2시간 (평가 당시 1.1시간)
게시 일시: 2023년 6월 20일 오후 12시 40분

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After just an hour of playing, it's obvious that the developers created this game with the intention of getting rid of all the unnecessary AAA elements and replacing them with what truly counts: gameplay.

The sniping mechanics in this game feel incredibly smooth, similar to how they were in older games like Call of Duty 2 and Call of Duty 4. What's impressive is that they've managed to make it work seamlessly in a larger conquest game mode. This game probably has a long way to go, but its potential is much higher than any AAA title due to it's more player centered model. For instance, after a match ends, players are asked to rate their satisfaction with the map. If you indicate that you didn't enjoy the map, you will be provided with around 14 pre-written comments to select from, allowing you to express your discontent/criticism more effectively. This feedback will ultimately contribute to making future modifications and improvements.

Knowing that the developers prioritize players in this way makes the game even more enjoyable for me. I come from a gaming era where mods and the community shaped the gaming experience, so it feels like a welcome change for me. It's truly refreshing.

Looking forward to this game's future development and progress.
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