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0.0 ore nelle ultime due settimane / 7.6 ore in totale (4.0 ore al momento della recensione)
Pubblicazione: 25 apr 2022, ore 1:00

Recensione della versione in accesso anticipato
First of all the game is an early access title and it shows. For a roguelite there's a decent amount of content but at the same time it feels like there isn't enough variety. I hope they can fix that with updates. If that is something that bothers you then you'd probably want to wait until the full release of the game.

Now, the actual game itself is a visual treat. The pixel art is honestly amazing and the animations feel perfect. It makes the gameplay look great and combat feel snappy. I'm not the greatest when it comes to these sorts of action games but with Ember Knights I had no problem timing my attacks and dodging with okay timing. Each run you get to pick between a sword or a bow. Both feel great to use. There's a nice bit of building variety but your chances to make a build synergize on a run seem kinda low. Even then after the first 2 hours or so of playing I was able to hit the third map (last one?) fairly consistently (about 10 minutes per map) but every time I got there the miniboss of the place slaughtered me. In a way the game got a bit too easy but then I'd hit a wall with that boss because in particular he had one ♥♥♥♥♥♥♥♥ ability that I was too slow to dodge that dealt 20 damage when you usually have about 60 max health and limited ability to heal mid boss. That's where the lack of variety started getting to me. Doing the same two maps to get to the third got somewhat stale.

At the end of the day it's an early access roguelite. If that's your jam you know it.
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