54
Products
reviewed
408
Products
in account

Recent reviews by Spring

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Showing 1-10 of 54 entries
No one has rated this review as helpful yet
10.0 hrs on record
I didnt expect to like this game as much as i did.
Incredible experience.
Posted 25 January.
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No one has rated this review as helpful yet
19.5 hrs on record
Saw the game on a youtube video, sounded interesting and i decided to give it a try.

Rewarding stealth, check.
Jumpscared when you get shot from someone outside of your vision, check.
Feeling like cardboard John Wick, check.
Making my bruxism even worse, check.

Pretty good overall, very impressed and i already recommended to some friends.
Awesome story with great lines, replayed the whole game on NG+ just to get the good ending, worth it.

Some feedback:
- Beanbag rounds cant break lamps but they can still target them, leading to invincible enemies because they were under or behind a lamp.
- Have Sean not be too trigger-happy when youre just spotted, he executed too many mercs when i was trying to stab people to not make noise.
- The starter areas of some levels (Dolion's and Oleander's) have invisibles walls that could be expanded to allow extra entry points to the level.
Posted 6 January. Last edited 6 January.
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1 person found this review helpful
1.5 hrs on record (1.0 hrs at review time)
My experience trying to use frame generation with SPT (SinglePlayer Tarkov):
Within small maps like Factory where my FPS would normally fluctuate between 70 to 90, capping it to 72 and generating 2x (144) provided a butter smooth experience, there were some small artifacting here and there (mostly during bot spawn) but nothing noticeble.
But when i took it to Streets (notorious map with heavy CPU usage) the app kinda ♥♥♥♥ the bed, my framerate normally fluctuates between 20 to 40 on it (sometimes dipping to 10 during bot spawns), Lossless Scaling frame gen really shows its cracks regarding low variable framerate input, according to the steam discussion guide it recommends atleast 30fps, so i kinda pushed it too hard.
Im giving a recommendation because, when used as designed it, performs extremelly well.
Perhaps in the future either Streets gets optimized or LosslessScaling cooks up some dark magic to fix bad optimization.
Until then, im gonna use this with The Crew 2 due to Ubisoft locking that at 60fps.
Posted 2 July, 2024.
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No one has rated this review as helpful yet
2.8 hrs on record (1.1 hrs at review time)
Me having a face wide smug as i empty a 6 card hand in one turn, "I am the final boss".
I also got my ass kicked in a simple test run with the highest difficulty and BPM, so the game can be as easy or difficult as you want, customization is always welcome.
Posted 2 July, 2024. Last edited 2 July, 2024.
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No one has rated this review as helpful yet
0.5 hrs on record
It's very interesting when you turn the "AI Hallucination" concept into a feature by having Rambley trying to function in a theme park that isn't.

I know the voicelines and art aren't AI, but it's responses and jokes are very spot on for what a children designed AI would try to do.

Really looking forward for Chapter 2.
Posted 21 May, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
After 4 plot twists i said to hell with this, if youre gonna make me go through the entire campaign of Alien Isolation then eternal suffering isnt enough, youre gonna make out of this mess just out of spite.
Posted 7 May, 2024. Last edited 7 May, 2024.
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1 person found this review helpful
8.0 hrs on record
Great game, sadly its held by glue and duct tape, not really in the mood to fix save files, for 60$ i shouldn't have to troubleshoot connection issues or save files missing, extremely bad showcase for anyone thinking about getting Forza 5.
Posted 1 April, 2024.
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A developer has responded on 15 Apr, 2024 @ 10:41am (view response)
No one has rated this review as helpful yet
921.4 hrs on record (839.9 hrs at review time)
Almost 10 year old game, can't rejoin a ranked match if the game crashes, enjoy the 60min ban because operation health wasn't enough
Posted 10 March, 2024.
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1 person found this review helpful
21.5 hrs on record (21.0 hrs at review time)
Early Access Review
Why does Ram Ranch requires Cake?
Posted 24 January, 2024.
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1 person found this review helpful
11.8 hrs on record (2.8 hrs at review time)
Early Access Review
The environment storytelling is just baffling, the amount of implicit tutorials for various systems within the game is impressive, it's the small things that really captivated my attention, it seems simple to give the player a tool and then a situation where it is immediately useful, but many games simply fail to do this.

Never during gameplay i've been interrupted by a giant text box explaining that i can crawl on vents, but a simple light pointed to it is more than enough.

The only criticism i have is optimization, looking to certain parts of the map will bring my fps to its knees, apart from that, the horror is great, puzzles are fun, the game doesn't feel stretched, you can clearly see tangible progress when playing, gun play and fell are top notch.

I can't recommend this enough, it's rough around the edges, but i can finally picture an actually scary coop shooter, just because it breaks the mould.
Posted 22 December, 2023.
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Showing 1-10 of 54 entries