31
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294
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Análises recentes de Reon

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A apresentar 1-10 de 31 entradas
Ainda ninguém achou esta análise útil
15.1 hrs em registo
Its good but leaves a suprising amount of potential untouched.
Publicado a 16 de Novembro de 2024. Última alteração: 16 de Novembro de 2024.
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Ainda ninguém achou esta análise útil
15.1 hrs em registo
Well, this isent it. While this game offers some impressive attributes that make it almost worth playing just for these alone, like the spectacular graphics and the outstanding art design, it sadly falls apart in its writing. The story and characters just did not do it for me. Similar to The Last of Us part 2, this game has a simple story that is filled with a bunch of side plots and stretched for far to long. Additionally, the moral dilemma it wants to talk about is far too black/white and it doesn't take long for you as a player to come to the "right" conclusion. However, the game doesn't and the characters keep gaslighting themselves for another 10 hours, which leads to some bizarre scenes of dialog and general frustration with the plot like: Killing thousands being okay, because you are alone and scared
Publicado a 14 de Novembro de 2024. Última alteração: 16 de Novembro de 2024.
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1 pessoa achou esta análise útil
68.3 hrs em registo
Sometimes its mid, sometimes incredible.
Publicado a 18 de Setembro de 2024. Última alteração: 16 de Novembro de 2024.
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Ainda ninguém achou esta análise útil
1,226.2 hrs em registo (1,224.7 horas no momento da análise)
Used to be one of the best mutiplayer shooters on the market with a truly unqiue identity, but Crytek killed it over the last few years with head scratching balance changes, mobile game like UI, more bugs and graphic glitches than some early access games, poor performance, and now also fortnite like dlc skins.
Publicado a 15 de Agosto de 2024. Última alteração: 22 de Outubro de 2024.
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Ainda ninguém achou esta análise útil
14.4 hrs em registo (0.6 horas no momento da análise)
Great mix of character action and real time rts / tower defense. The art esign is out of this world and the music phenomenal. Hope Capcom keeps releasing games like this alongside there main titles! Also, where is "Shinsekai: Into the Depths"?
Publicado a 19 de Julho de 2024. Última alteração: 27 de Julho de 2024.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
0.0 hrs em registo
Its more Elden Ring but with Sekiro-like difficulty, tighter openworld, and lots of new spectacle for the player to enjoy. Music and artdesigns are incredible. Peak just got more peak!
Currently at release, it does suffer the same performance issues Elden Ring had at launch and, the worst of all, a whining part of the playerbase, made out of washed up bros, who no longer life the "get gud" but instead the "please nerf or i cry"
Publicado a 22 de Junho de 2024. Última alteração: 4 de Julho de 2024.
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Ainda ninguém achou esta análise útil
12.6 hrs em registo
Good game that does a lot right and somethings not so much.

Great Soundtrack
Great Visuals
Good gameplay - Mix of Combat, Platforming and puzzlesolving in a steadly expanding open level.
Story was mediocre and the characters flat.

Still recommend it.
Publicado a 26 de Maio de 2024.
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1 pessoa achou esta análise útil
92.8 hrs em registo (2.9 horas no momento da análise)
My playtime says it all!
Publicado a 22 de Março de 2024. Última alteração: 26 de Abril de 2024.
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Ainda ninguém achou esta análise útil
87.2 hrs em registo (84.5 horas no momento da análise)
Red Dead 2 is special. Rarly do you see characters written so clever, and brought to live so well, like here. It also tells a unique narrative, that mixes ideas of classic western with human drama and features a density that rivals the greatest tv shows. On top of this, the soundtrack is GOATED and my favourite thing about the game!
Sadly, the gameplay is a mixed bag. Over its massive length, the game slogs you through dozens of shootouts that feel repetetive and are carried exclusivly by their presentation. It also dosent help that many are completly over-the-top and replicate 2v50 scenarios, which works against the otherwise simulation-like gameplay and grounded immersion the game provides. At last, red dead tries to be two things at once. It features heavily scripted mission that allow for little to no player freedom but on the otherside it has this massive openworld, unique encounters and (sometimes) player freedom. The constant change between the two is frustrating, because the rules arent concistent, and it leads to various design decisions conflicting with eachother.
Publicado a 27 de Setembro de 2023. Última alteração: 4 de Julho de 2024.
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Ainda ninguém achou esta análise útil
26.3 hrs em registo (16.4 horas no momento da análise)
Your average From Software game, which means its ♥♥♥♥♥♥♥ amazing!
Publicado a 30 de Agosto de 2023.
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A apresentar 1-10 de 31 entradas