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0.0 часа през последните две седмици / 76.8 изиграни часа (22.2 часа по време на рецензията)
Публикувани: 5 ян. 2020 в 6:52
Обновени: 10 март 2021 в 12:50

I love the mechanics and game design of this game, easy to grasp but hard to master. The possibility that you can go multiple paths throughout the world is awesome, makes the game non-linear and more enjoyable. But maybe frustrating for casual players, because you could enter areas with strong enemies that you can't beat easily at certain points of the game. The posture system and the different types of attacks compels you to take action opposing the generic mechanic of one button defend everything. Stealth gameplay style is satisfying, you can't do that in every part of the game and if you do requires time to analyse the scenario. Strong enemies/boss requires analysis too, because you can't just spam left-click attack or else the enemy will probably defend your combo and you going to receive a heavily blow or a perilous attack.
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1 коментара
therence^.^ 10 юли 2024 в 7:39 
tu tem problema dvl