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投稿日: 2021年1月30日 14時50分
更新日: 2021年1月30日 14時51分

On a scale of 1 - 10, this game is an 11, and it'll give itself a 12.

Furi is one of the most insane games I've played in recent memory. It's a very very difficult game, but it never really feels unfairly difficult, more like a challenge that keeps telling you how to beat it, and expects you to take that to heart and adapt to it. It's pretty great. I don't oft enjoy bullet hell games but somehow this one felt perfect, and with the sprinkling of close combat thrown in it was generally a finely crafted experience that I can't recommend enough to people. The music is great, each track fitting the fight it's featured in, and the visuals go perfectly with it too. I really wish we had a sequel to this game or something of the sort because everything just feels perfect, the devs are absolutely on point.

In it's essence, Furi is a string of boss fights, you have 3 tries per phase attempt, and every time you lose a 'try' at that phase the boss is on, passing to it's next phase can regenerate a 'try' as well as all your hp. It's a good rewarding system for playing well and learning the ins and outs of combat. I really only had complaints about one boss, and that was The Burst, she was kinda a pain in her later phases and took me easily the most time to learn. Every other boss in my opinion (Yes, even The Edge, a FANTASTIC fight.) was very well put together and felt like a steady difficulty curve that rose up without making the player feel like they were suddenly hit with a brick wall.

I hear thunder, pitter patter.
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